The Curious Engineer

All blogs / Game development

PlayCanvas Blog Blog

blog.playcanvas.com

Game developmentGraphicsJavaScript / TypeScript

Posts
270 from 12 Feb 2012 to 29 Oct 2026
Posting
monthly (18 in the last year)
Kind
project news
Feed
https://blog.playcanvas.com/atom.xml

2026 17

  1. New in SuperSplat: Follow Creators, a New Home Page and Enhanced XR Mode
  2. Snapchat Now Supports PlayCanvas Games
  3. New in PlayCanvas Editor: A New Projects Home, and Projects over MCP
  4. New in PlayCanvas Editor: Gravity Scale, the Inspector and Splat Budget Mode
  5. From iPhone Video to Photorealistic 3D Digital Twin - Developer Spotlight on Solaya
  6. New in PlayCanvas Editor: Joints, Parallax Occlusion and Splat LOD
  7. New in SuperSplat: Editor 3.0 Rebuilt on WebGPU
  8. New in SuperSplat: Introducing the New Publishing API
  9. Building the Grace Cathedral Experience
  10. New in SuperSplat: Vibe Code Splat Apps, 360° Video and splat-transform 3.0
  11. New in SuperSplat: WebGPU and Streaming Bring Huge Performance Wins
  12. New in SuperSplat: Software Attribution, Collision Generation and GPU-Powered Histogram
  13. Turning a Gaussian Splat Into a Videogame
  14. New in SuperSplat: Downloadable Splats, Licenses and Social Links
  15. New in SuperSplat: Walk Mode, Streamed LOD and Easy Upload
  16. Build Gaussian Splat Experiences with SuperSplat Studio
  17. AI-Powered 3DGS Product Visualization - Developer Spotlight on Voxelo

2025 11

  1. New PlayCanvas Visual Studio Extension
  2. PlayCanvas Open Sources SOG: The WebP of Gaussian Splatting
  3. Gaussian Splatting for E-Commerce - Developer Spotlight on Reflct
  4. PlayCanvas Editor Frontend is now Open Source
  5. Introducing SplatTransform: The Ultimate CLI Tool for 3D Gaussian Splats
  6. Introducing ESM Scripts in PlayCanvas
  7. PlayCanvas announced support for SOGS
  8. SuperSplat 3DGS Viewer is now Open Source
  9. Render Your Gaussian Splats to Video with SuperSplat 2.2
  10. Publish Your Gaussian Splats with SuperSplat 2.0
  11. Declarative 3D with React

2024 6

  1. PlayCanvas Engine Hits 2.0.0
  2. Create 3D Gaussian Splat Apps with the PlayCanvas Editor
  3. A Faster SuperSplat with PWA Support
  4. Build WebGPU Apps Today with PlayCanvas
  5. Using Visual Studio Code with PlayCanvas
  6. Massive Upgrade for the PlayCanvas Developer Site

2023 13

  1. Compressing Gaussian Splats
  2. Boost Your Efficiency: Editor gets Support for AVIF and WebP
  3. glTF Viewer 4.0 Adds WebGPU Support
  4. PlayCanvas Adds Sketchfab Integration
  5. Moving from WordPress to Jekyll - A Case Study
  6. Announcing the New PlayCanvas Asset Store
  7. Initial WebGPU support lands in PlayCanvas Engine 1.62!
  8. WebXR AR Made Easy with PlayCanvas
  9. Draco Mesh Compression Arrives in the PlayCanvas Editor
  10. How to make your HTML5 Games Awesome!
  11. PlayCanvas now supports Microsoft volumetric video playback
  12. glTF 2.0 Import Arrives in the PlayCanvas Editor
  13. PlayCanvas Review of 2022

2022 12

  1. PCUI Framework Migrated to TypeScript
  2. Porting Unreal Scenes to the Browser with PlayCanvas - Developer Spotlight with Leonidas Maliokas
  3. Web AR Experiences - Developer Spotlight with Animech
  4. glTF Viewer Arrives on Mobile with AR Support
  5. Building WebAR Experiences - Developer Spotlight with Visionaries777
  6. Porting from Unity to PlayCanvas - Developer Spotlight with Christina Kaliora
  7. Our 2022 developer showreel is live!
  8. PlayCanvas Releases glTF Viewer 2.0
  9. Improvements and changes to Shader Chunks - PlayCanvas Bytes
  10. Upcoming UI changes to Dashboard and Editor - PlayCanvas Bytes
  11. Clustered Lighting Open Beta - Have hundreds of dynamic lights in your scene!
  12. PlayCanvas Review of 2021

2021 14

  1. Upcoming Code Editor Upgrade to Monaco!
  2. Editor API Beta Release
  3. Anim Layer Masks and Blending
  4. Changes to our Editor and Engine Releases
  5. Import Full Model Hierarchy into PlayCanvas
  6. Important Information about macOS Safari 15
  7. PlayCanvas Showcase 2021
  8. A Graph Rendering Library for the Web: PCUI Graph
  9. Learn the PlayCanvas API with the Engine Examples Browser
  10. Transitioning to the New Render Component and Fill Mode API
  11. Introducing the Anim State Graph
  12. Build Facebook Playable Ads with PlayCanvas!
  13. WebGL Case Study: Rebuilding the Star-Lord PBR Demo
  14. Basis Texture Compression arrives in PlayCanvas

2020 12

  1. PCUI 1.1.0 Adds Tree Control and Array Control
  2. Introducing JSON Script Attributes
  3. Copy and Paste Assets between Projects
  4. Faster Load Times with glTF's GLB Format!
  5. Introducing PCUI - An Open Source UI Framework for the Web
  6. Supercharge your workflow with Template Assets!
  7. PlayCanvas launches glTF 2.0 Viewer Tool
  8. Plan Updates: More Storage, More Features, Same Price
  9. Porting a Large ES5 JavaScript Library to ES6 Modules and Rollup
  10. TANX lives! Popular WebGL online game returns
  11. Implementing Cloth Simulation in WebGL
  12. A New UI for the PlayCanvas Editor

2019 3

  1. Introducing the PlayCanvas Localization System
  2. Arm and PlayCanvas Open Source Seemore WebGL Demo
  3. Version Control in PlayCanvas

2018 3

  1. Scene Launching Supercharged!
  2. New Feature: 2D Sprites and 9-slicing
  3. PlayCanvas Engine reaches 1.0.0!

2017 8

  1. Introducing Element & Screen Components
  2. PlayCanvas to Support Flash Devs as Adobe Kills its Player
  3. Maintenance Saturday June 10, 9am UTC
  4. Introducing the new Code Editor
  5. WebVR Lab launches with Chrome 56 for Daydream
  6. Mozilla Launches WebGL 2 with PlayCanvas
  7. Master Archer lands on Facebook Instant Games
  8. PlayCanvas in 2016 - WebGL Everywhere

2016 34

  1. Goo Create to Migrate Userbase to PlayCanvas
  2. Disney Selects PlayCanvas for Hour of Code
  3. PlayCanvas December Mega Update
  4. Instant Games and PlayCanvas
  5. Tutorials section expanded!
  6. PlayCanvas Interviewed Live on BBC News
  7. TANX Takes WebGL Gaming to a New Level
  8. Refinements aplenty for our WebGL Editor
  9. WebVR support in PlayCanvas
  10. workflow in 2016
  11. Miniclip Launches Their First PlayCanvas Game
  12. PlayCanvas REST API
  13. PlayCanvas versus Unreal WebGL
  14. PlayCanvas versus Unity WebGL
  15. Organizations & New Plans
  16. Realtime Chat Lands in the PlayCanvas Editor
  17. Classic Scripts
  18. Getting started with WebVR
  19. Variance Shadow Maps for WebGL and More!
  20. New Tutorials: Multiplayer with Node.js and WebGL & Facebook SDK
  21. Runtime Lightmap Generation for WebGL
  22. Easy Cardboard VR in WebGL
  23. PLAYHACK with PlayJam: Winners
  24. PlayCanvas Editor Improvements for March
  25. PlayCanvas brings WebGL Tools that Work to GDC 2016
  26. Moving playcanv.as to HTTPS
  27. New Publishing Features
  28. PLAYHACK with PlayJam starts today
  29. Tutorial Series: A complete PlayCanvas game
  30. PLAYHACK with PlayJam starts on Monday
  31. PLAYHACK with PlayJam
  32. New and Improved Sound Component
  33. PLAYHACK with Playjam
  34. PlayCanvas in 2015 - WebGL Goes Mainstream

2015 32

  1. Feature Update: Import Pipeline Improvements
  2. PlayCanvas Feature Update - November 2015
  3. Performance Matters: Introducing the PlayCanvas Profiler
  4. Better Asset Management
  5. Mobile Brand Experiences in WebGL
  6. PlayCanvas Feature Update
  7. Development Update: Tags, New Script Attributes
  8. Development Update: Major Improvements Ahoy!
  9. PlayCanvas pioneers 3D rich media ad format for Facebook and Twitter
  10. What's new? HTML Assets, New Gizmos, Viewport improvements
  11. Humble Game Making Bundle
  12. PLAYHACK: July '15 - Join the Indie Game Maker Contest
  13. Autocomplete and Realtime API Reference added to Code Editor
  14. Feature update: Real-time asset support
  15. DOOH and PlayCanvas debut Giant Space Invaders at Cannes Lions
  16. What's New: Multi-selection, Gizmos and Faster Lighting
  17. PLAYHACK May Winner
  18. Enhanced Asset API
  19. PlayCanvas in the Spotlight at 3D Web Fest
  20. PLAYHACK: We have a winner!
  21. What's New: HDR Cubemaps, Multi-selection and more
  22. PLAYHACK May: Spaceships and win a Google Cardboard
  23. The Making of Seemore WebGL
  24. Developer Spotlight: Rustam Zinurov
  25. PLAYHACK with ARM: Chromebook Winner
  26. PLAYHACK April: Rolling balls and platforms
  27. ENTI Brings you VideoGame Day in Mallorca
  28. Seemore: Physically Based Rendering in WebGL
  29. PLAYHACK March - Win a Chromebook 2
  30. Engine Update: Streamlining Components and Scripts
  31. Build a game for a loved one this month.
  32. PLAYHACK - We challenge you to a jewel!

2014 63

  1. PLAYHACK December - Collecting Presents
  2. PlayCanvas in 2014: A Year In Review
  3. PLAYHACK December - Creating Presents
  4. PlayCanvas was the first WebGL Engine to integrate PBR
  5. PLAYCANVAS in LUDUM DARE 31
  6. PLAYHACK December - Player Character
  7. PlayCanvas Update 5/12/14
  8. PLAYHACK December: Jolly Santa
  9. PlayCanvas Update 21/11/14
  10. Watching and Starring
  11. PlayCanvas Referrals Program
  12. 3D Asset Store Propsplanet upgrades from Unity to PlayCanvas
  13. PLAYHACK November - Turrets and shooting bullets
  14. PLAYHACK November - Camera types
  15. PLAYHACK November - Adding Tank Controls
  16. PlayCanvas Referrals: Just a little Thank You
  17. PLAYHACK - Make a game, get featured
  18. HTML5 Game Development Community Meet Up
  19. The DevLog - PlayCanvas Community Feature
  20. Intel gives HTML5 some love at the Buzz Workshop
  21. PlayCanvas Update 21/9/2014
  22. news we broke on this blog
  23. New Plans
  24. iOS 8 launched with WebGL
  25. WebGL on iPhone in less than a minute
  26. PlayCanvas Update 15/08/14
  27. PlayCanvas Update 08/08/14
  28. PlayCanvas Update 04/08/14
  29. PlayCanvas Update 25/7/14
  30. SWOOOP @ LadyCADE
  31. PlayCanvas Update 18/7/14
  32. developer.playcanvas.com is open source
  33. PlayCanvas Update 11/07/14
  34. Great British Summer Game Jam
  35. PlayCanvas Update 04/07/14
  36. PlayCanvas Voted the Leading WebGL Engine
  37. Meet the PlayCanvas team: Kevin Rooney
  38. PlayCanvas Update 27/06/14
  39. Meet the PlayCanvas team: Dave Evans
  40. New Custom and Built-in Post Effects
  41. Meet the PlayCanvas team: Maksims Mihejevs
  42. Meet the PlayCanvas team: Vaios Kalpias-Illias
  43. PlayCanvas Update 20/06/14
  44. Virtual Reality and the future of Web Based Gaming
  45. Meet the PlayCanvas team: Will Eastcott
  46. Platform Game Starter Kit
  47. PlayCanvas Update 13/06/14
  48. Snappy New Update
  49. PlayCanvas goes open source
  50. iOS WebGL Support
  51. PlayCanvas Teams with Tizen
  52. PlayCanvas Joins Autodesk for Nordic Game
  53. How to Make a Video Game in 48 Hours
  54. Game Development Trends Talk
  55. IDEALondon Welcomes PlayCanvas
  56. Publishing HTML5 Games on the Chrome Web Store
  57. Swooop
  58. PlayCanvas @ SXSW
  59. New Math API: A Transition Guide
  60. Primitives are Dead! Long Live the Model!
  61. Incoming Breaking Changes - New Maths API
  62. Read more
  63. A wild designer appears!

2013 27

  1. Ludum Dare 28: PlayCanvas Round-Up
  2. Friday Assets Mega-update
  3. Who Ludum Dares Wins!
  4. Changes for 25th November
  5. Changes for 18th November
  6. Light and Collision Component API
  7. Nottingham GameCity and MozFest
  8. Leap Motion + PlayCanvas = Physics Playground
  9. PlayCanvas Unleashed at Techstars Demo Day
  10. onGameStart Game Jam
  11. See Your Friends!
  12. New Look Designer
  13. PlayCanvas Game Jam
  14. Making an HTML5 Game: Lunar Lander
  15. Starter Kits
  16. Introduction to ammo.js
  17. Featured games, featured projects and activity stream
  18. Making an HTML5 Game: Pong
  19. Find Your Dream Job @ The Tech Factor
  20. A wild programmer appears!
  21. Moving to playcanvas.com
  22. Importing in the Cloud: New Asset Pipeline
  23. PlayCanvas Community Part 2 - Announcing PlayCanvas Discussion
  24. Welcome Ludum Darers
  25. London HTML5 Game Developers
  26. Dungeon Fury: 3D Browser Gaming Arrives on Mobile
  27. Part 1

2012 8

  1. PlayCanvas features in 'The top 10 HTML5 games of 2012'
  2. Will HTML5 change the way games are made?
  3. HTML5 APIs for game developers
  4. Making a multiplayer 3rd-person shooter in HTML5
  5. New Feature: GitHub and private repository support
  6. PlayCanvas @ Google I/O
  7. Introduction to PlayCanvas
  8. Hello World

Undated 7

  1. playcanvas.com/editor
  2. PlayCanvas website
  3. TRY IT NOW
  4. glTF Viewer
  5. Texture Tool
  6. glTF Viewer
  7. great tools