Code of Honor
Game design, programming and more
- Posts
- 36 from 30 Oct 2011 to 8 Sep 2026
- Posting
- monthly (11 in the last year)
- Kind
- personal blog
- Feed
- https://www.codeofhonor.com/atom.xml
2026 11
- Saved by the sandbox
- SWAPMEAT is launching June 17
- Git is just...
- Sandboxing all the way down
- Migrating away from WordPress
- Mike McQuaid on SandVault and git worktrees
- Finding bugs with an automated AI test agent
- Sandvault browser automation from within a sandbox
- No sandbox for your AI agent? Are you crazy?
- Creating Guardrails for AI Agents
- Article syndication
2025 1
2024 2
2013 3
2012 14
- Whose bug is this anyway?!?
- The making of Warcraft part 3
- StarCraft: Orcs in space go down in flames
- Avoiding game crashes related to linked lists
- Tough times on the road to Starcraft
- The making of Warcraft part 2
- Debugging running server applications
- Marketing yourself as a programmer
- The making of Warcraft part 1
- Scaling Guild Wars for massive concurrency
- Detect client disconnects using named pipes in C#
- Error handling using forever-loop
- Reducing perceived latency
- Writing Server and Network Code for Your Online Game