The Curious Engineer

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Cowleyfornia Studios

cowleyforniastudios.com

Game developmentCOther languages

Posts
20 from 12 Jan 2020 to 8 Mar 2026
Posting
now and then (1 in the last year)
Kind
company blog
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2026 1

  1. Introducing Eyot - A programming language where the GPU is just another thread

2025 1

  1. Why I wrote a commercial game in C in 2025

2024 1

  1. Perceivable consequence, or why we reworked Iron Roads' new townscreen

2023 6

  1. A new theme and a new mode
  2. Emails are dead - long live contracts!
  3. Summer updates for Iron Roads: cargo scenario, a proper tutorial, and what the game actually is
  4. Just the ticket
  5. Introducing Iron Roads
  6. 2022 in review

2022 4

  1. 1.0.5 update for We'll always have Paris
  2. Adventure X 2022
  3. Streaming to Steam from the command line with ffmpeg
  4. Announcing We'll always have Paris

2021 3

  1. Website redesign and update
  2. Sarawak is now out
  3. Sarawak is launching on Steam on the 28 January!

2020 4

  1. Sarawak update: The cogs are spinning!
  2. Announcing Sarawak, a narrative adventure for Desktop and Mobile, launching early 2021
  3. Midnight at the cafe
  4. Introducing Sarawak