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Ctrl-Alt-Test

ctrl-alt-test.fr

A French Demoscene Group, since 2009

DemosceneGraphicsCompilers

Posts
31 from 20 May 2010 to 9 May 2025
Posting
now and then
Kind
community
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2025 1

  1. 15 Years of Shader Minification

2024 1

  1. How we made an animated movie in 8kB

2023 1

  1. Procedural 3D mesh generation in a 64kB intro

2021 1

  1. Artwork for the Tokyo Demo Fest lightning talks

2020 1

  1. A new e-sport: live coding competitions

2019 1

  1. New release: I – Probe

2018 6

  1. Talk at SIGGRAPH Asia 2018
  2. Demoscene session at SIGGRAPH 2018
  3. Texturing in a 64kB intro
  4. A dive into the making of Immersion
  5. Making floating point numbers smaller
  6. New release: final version of H – Immersion

2017 2

  1. How can demoscene productions be so small?
  2. Immersion

2013 1

  1. F – Felix’s workshop to be shown at SIGGRAPH 2013

2012 1

  1. Back from Revision

2011 5

  1. Shader Minifier 1.1
  2. The Easter trip
  3. Achievement unlocked
  4. Shader Minifier 1.0
  5. Blurry things

2010 10

  1. Back from the Ultimate Meeting 2010
  2. Early draft
  3. GLSL Minifier – smaller and smaller
  4. GLSL Minifier, bug fix release
  5. Behind Incubation
  6. Back from Evoke
  7. First released 64k
  8. GLSL Minifier 0.4
  9. GLSL Minifier 0.3
  10. GLSL Minifier 0.2 is out