The Curious Engineer

All blogs / AI / ML

Elliot C Smith

elliotcsmith.com

Posts on product, software development, building companies and other things I find interesting.

AI / MLSoftware / engineering practiceEngineering management / careers

Posts
152 from 2 May 2017 to 27 Oct 2026
Posting
weekly (35 in the last year)
Kind
personal blog
Feed
https://www.elliotcsmith.com/rss/

2026 35

  1. Flavors of Ambition
  2. Book Review(s): Ana and Din Mysteries
  3. Outpacing the Spiral
  4. Engineering Theatre
  5. Input based pricing vs Output based pricing
  6. Want taste? Eat your slop.
  7. Five styles of 'AI Product Development'
  8. You can just do things.
  9. Raising the floor, lowering the ceiling
  10. Quick thoughts on AI in Game Dev
  11. All the other bottlenecks
  12. Autoresearch, Claude and Constrained Optimization
  13. Findings, May 2026
  14. Momentum is the Safest Moat
  15. Don't sell the build effort.
  16. Build 'Taste' for the critics but 'Care' for the fans.
  17. Findings, April 2026
  18. I'm long on software engineering
  19. Spreadsheets and Disposable Software
  20. Web Scale has changed.
  21. Findings, March 2026
  22. Some thoughts after shipping a project 95% written by Claude
  23. Product Teams vs Feature Teams in an AI world.
  24. Build SaaS with Strong Opinions
  25. What do AI based layoffs say about their ability to scale?
  26. Are they software companies or do they just have software problems?
  27. Findings, Feb 2026
  28. Reflection on revamping our sales process
  29. The unbound potential of open tabs
  30. Findings, Jan 2026
  31. How to, mostly, guarantee success in your career
  32. Things I changed my mind about in 2025
  33. Doing more things just for the hell of it.
  34. Has AI removed the appeal of vertical SaaS?
  35. Playing around with Google Stitch

2025 41

  1. Ball x Pit is pretty good.
  2. Some games are a guilty pleasure
  3. Get Good - Is Silksong too hard?
  4. OKR Hierarchy - Detail not Distance
  5. Sword of the Sea Review
  6. Sunny Days Are Warm: Why LinkedIn Rewards Mediocrity
  7. Donkey Kong Bananza Review
  8. Duck Detective The Ghost of Glamping Review
  9. He is Coming Early Access Review
  10. 9 Kings Early Access Review
  11. Common modes of communication failure
  12. Clair Obscur: Expedition 33 Review
  13. Spinning up SaaS in an service business : Lessons Learned
  14. Things I've Done: Maxwell Plus
  15. Color TV and Chat GPT
  16. Infinite Avocados
  17. I Very Much Recommend Dungeon Crawler Carl
  18. Experiments are Bricks
  19. Dinner Party Software
  20. Is retention is the only real measure of product market fit?
  21. Xenoblade Chronicles X Definitive Edition Review
  22. Drafters, Editors and Critics
  23. Blue Prince Review
  24. My very-much-overkill video call setup
  25. Did the Switch 2 paint itself into a corner?
  26. The Accuracy of the Incumbent
  27. Cautions on being 'experiment driven'
  28. Make more Solo CRPGs
  29. Game Guides
  30. Compressed Complexity
  31. Monster Hunter Wilds Review
  32. Avowed Review
  33. You can’t delete the default
  34. If your customers don't talk, NPS is a vanity metric.
  35. Red Bubble, Green Bubble
  36. Second Principles
  37. Heroes of Hammerwatch II
  38. Barnacle processes
  39. Is Sonic (or at least Shadow) back?
  40. Balatro is a special kind of good
  41. Manage risks, not methods.

2024 30

  1. Maxwell Plus - Lessons Learned
  2. Thoughts on service and tech startups
  3. Let your users start over
  4. The Signal and the Noise Review
  5. Lessons from one too many model spreadsheets
  6. Kingdom Two Crowns: Call of Olympus
  7. The Plucky Squire
  8. Nodebuster
  9. Know which type of goals you're chasing
  10. Tiny Rogues
  11. Pathfinder Wrath of the Righteous
  12. Sea of Stars
  13. Thronefall
  14. Talk to your users
  15. Outer Wilds
  16. Talented
  17. Notes from the four Silicon Valley Product Group Books
  18. Against the Storm
  19. Chants of Sennaar
  20. Cocoon
  21. Avoiding antipatterns in product discovery
  22. Book Review: INSPIRED by Marty Cagan of SVPG
  23. The Minimum Marketable Difference
  24. My path to working in Product
  25. Products Should Solve Real Problems
  26. Making a living when AI raises the bar.
  27. Edits and Egos
  28. Performance vs Diagnostic Metrics
  29. Chat is poor UX for most users.
  30. How to avoid picking terrible metrics

2023 8

  1. Three things that helped my side projects drag on for years.
  2. The hardest part of prioritising product
  3. Write more crappy blog posts
  4. Just because it's old, doesn't make it tech debt.
  5. Zero to Production in Rust - Book Review
  6. Population Density
  7. Assuming everyone is a gullible moron
  8. What makes a model a Foundation Model?

2022 28

  1. The Frontiers of Knowledge - Book Review
  2. To Sleep in a Sea of Stars - Book Review
  3. Findings #10
  4. Findings #9
  5. A look back at twenty years of writing code
  6. Findings #8
  7. Findings #7
  8. Findings #6
  9. We are linear minds in an exponential world
  10. Findings #5
  11. Findings #4
  12. Collaborative AI as a path to AGI
  13. Findings #3
  14. Findings #2
  15. Little by little, then all at once
  16. Findings #1
  17. Will we mourn for Siri?
  18. Unbundling health on the path to value-based care
  19. Can AI help when it's "more of an art than a science"?
  20. Personalisation and Curation
  21. AI will come for knowledge work, 3 ways we might respond.
  22. The importance of picking the right loss function
  23. Debaters, Inflaters and the polarisation of online discussion.
  24. Things I've Done: My PhD
  25. AI and Helmer's 7 Powers
  26. Funhouse Mirrors
  27. Innovation Doesn't Work That Way
  28. Things I've Done: Pepster

2021 6

  1. Prolific
  2. Can we tokenize trust?
  3. Lenses online
  4. Book Review: Effortless by Greg McKewon
  5. On Video Games and Getting Older
  6. Book Review: Superintelligence by Nick Bostrom

2020 2

  1. Book Review: Ultralearning by Scott Young
  2. Planning and Fear

2019 1

  1. Leverage

2017 1

  1. Being Comfortable Being Uncomfortable