Gabriel Gambetta
Game developmentGraphicsAlgorithms / data structuresZX Spectrum / Sinclair
- Posts
- 15, undated
- Posting
- no posts found
- Kind
- personal blog
Undated 15
- Fast-Paced Multiplayer
- ZX Spectrum Raytracer
- Tiny Raytracer
- Client-Side Prediction and Server Reconciliation
- Entity Interpolation
- Lag Compensation
- Live Demo
- Pathfinding Demystified
- Search Strategies
- A* Demystified
- Practical A*
- Emulator-Backed Remakes
- The Golden Seed
- How I wrote my first novel during my daily commute
- How I wrote my novel using only open source tools