The Curious Engineer

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Gabriel Gambetta

gabrielgambetta.com

Game developmentGraphicsAlgorithms / data structuresZX Spectrum / Sinclair

Posts
15, undated
Posting
no posts found
Kind
personal blog

Undated 15

  1. Fast-Paced Multiplayer
  2. ZX Spectrum Raytracer
  3. Tiny Raytracer
  4. Client-Side Prediction and Server Reconciliation
  5. Entity Interpolation
  6. Lag Compensation
  7. Live Demo
  8. Pathfinding Demystified
  9. Search Strategies
  10. A* Demystified
  11. Practical A*
  12. Emulator-Backed Remakes
  13. The Golden Seed
  14. How I wrote my first novel during my daily commute
  15. How I wrote my novel using only open source tools