The Curious Engineer

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38 from 3 Jul 2019 to 11 Feb 2025
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2025 1

  1. Ride the lightning: The art of Creative Motivation

2021 2

  1. Neural Network Matrix Visualization
  2. So, why are software engineers better CEOs?

2020 11

  1. Is management pressuring you to deliver unfinished code?
  2. Developers can't fix bad management
  3. Why CEOs are failing software engineers and other creative teams
  4. How many of you know deep down that the team is working on something that no customer wants?
  5. The value destroying effect of arbitrary date pressure on code
  6. Agile Scrum is not working
  7. Driving engineers to an arbitrary date is a value destroying mistake
  8. You need Software Developers to believe in your project
  9. Help your organization discover the true scope of their software projects
  10. Is tasking developers with creating detailed estimates a waste of company money?
  11. The Case for Statistical Chaos Control in Software

2019 24

  1. Avoid having your weekend trashed by what you don't know
  2. 3 Tips for answering the Non-Technical Scrum Master's question: What did you work on yesterday?
  3. Do Software Engineering teams need a specialized management approach?
  4. Software Research Uncovers 3 Keys to Value
  5. Value of a Good Software Development Team
  6. Study Reveals Top Sources of Software Chaos!
  7. Politics of Opportunity -- Confirmation Bias
  8. The Politics of Opportunity – Corner of Side Jobs
  9. The Politics of Opportunity – Venture Valley
  10. Executive Mandates and the Politics of Indifference
  11. Corporate Hijacking Opportunity
  12. The Politics of Outsourcing
  13. Are Office Politics Necessarily Evil?
  14. Leadership and The Importance of Relevance
  15. Pursuing Sustainable Market Opportunities
  16. The path of your future: MBA or Creative Management
  17. Truth #1 – the Evolution to Continuous Discovery
  18. Truth #1 – The Theory of Discovery
  19. Software Management Big Picture Functional Model
  20. The High Demand for 4X Software Leaders
  21. Classic Requirement Synthesis
  22. Classically Coerced Project Execution
  23. Product Execution or Project Execution
  24. Deliverable #1 - Making Happy/Trusted Engineers