The Curious Engineer

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Jacco's Blog

jacco.ompf2.com

Links, Code & Articles

GraphicsC++Game developmentRetro computing

Posts
44 from 28 Mar 2019 to 7 Mar 2026
Posting
now and then (1 in the last year)
Kind
personal blog
Feed
https://jacco.ompf2.com/feed/

2026 1

  1. Rendering for DELTA – 3D on MSX2

2025 3

  1. BVH Quality: Beyond SBVH
  2. TinyBVH – Manual – Advanced
  3. TinyBVH – Manual – Basic Use

2024 7

  1. Ray Tracing with Voxels in C++ Series – Part 6
  2. Ray Tracing with Voxels in C++ Series – Part 5
  3. Ray Tracing with Voxels in C++ Series – Part 4
  4. Ray Tracing with Voxels in C++ Series – Part 3
  5. Ray Tracing with Voxels in C++ Series – Part 2
  6. Ray Tracing with Voxels in C++ Series – Part 1
  7. Reprojection in a Ray Tracer

2023 2

  1. Writing an MSX2 game… in 2023 – PART 1
  2. Eggy’s Maze – MSX2 Retro Game

2022 10

  1. How to build a BVH – part 9b: Massive
  2. How to build a BVH – part 9a: To the GPU
  3. How to build a BVH – part 8: Whitted-Style
  4. How to build a BVH – part 7: Consolidate
  5. How to build a BVH – part 6: All Together Now
  6. How to build a BVH – part 5: TLAS & BLAS
  7. How to build a BVH – part 4: Animation
  8. How to build a BVH – part 3: Quick Builds
  9. How to build a BVH – part 2: Faster Rays
  10. How to build a BVH – Part 1: Basics

2021 5

  1. 3D Game Programming in C++, Part 3: Variables
  2. 3D Game Programming in C++, Part 2: The Template
  3. 3D Game Programming in C++,Part 1: Getting Started
  4. Voxel World Template
  5. A Voxel Renderer for Learning C/C++

2020 6

  1. OPT#4:SIMD (part 2 of 2)
  2. OPT#3:SIMD (part 1 of 2)
  3. Optimizing Trilinear Interpolation
  4. Speeding Up Lighthouse 2
  5. OPT#2:LowLevel
  6. OPT#1:Profiling

2019 10

  1. Probability Theory for Physically Based Rendering Part 2
  2. Probability Theory for Physically Based Rendering
  3. Wavefront Path Tracing
  4. Lighthouse 2
  5. Announcing CodeMob
  6. Source Code: CPU Rasterizer
  7. Source: Voxel Sphere (CPU)
  8. Demo: RTX Path Tracer
  9. Demo: Simplex Paternitas
  10. Source Code: CPU Voxel Ray Tracer