The Curious Engineer

All blogs / C++

Jean Guegant's Blog

jguegant.github.io/blogs/tech

Software Engineer - C++, security, game development and random thoughts.

C++Game developmentSecurity

’15’16’17’18’19’20’21’22’23’24’25’26
Posts
16 from 17 Oct 2015 to 17 May 2020
Posting
quiet since 2020
Kind
personal blog
Feed
https://jguegant.github.io/blogs/tech/feeds/all.atom.xml

2020 4

  1. Let's unravel the secrets behind C++17's structured bindings
  2. Making a STL-compatible hash map from scratch - Part 3 - The wonderful world of iterators and allocators
  3. Making a STL-compatible hash map from scratch - Part 2 - Growth Policies & The Schrodinger std::pair
  4. Making a STL-compatible hash map from scratch - Part 1 - Beating std::unordered_map

2019 1

  1. Trip report - Meeting C++ 2019

2018 5

  1. How to make your maps, try_emplace and smart pointers play nicely with each others in C++17.
  2. Trip report - CppCon 2018
  3. Meta Crush Saga: a C++17 compile-time game
  4. Distributed C++ Meetup 0x02
  5. Distributed C++ Meetup

2017 3

  1. Trip report - Meeting C++ 2017
  2. Index2
  3. C++ Stockholm 0x02

2016 1

  1. An introduction to C++'s variadic templates: a thread-safe multi-type map

2015 2

  1. An introduction to C++'s SFINAE concept: compile-time introspection of a class member
  2. Why starting this blog?