Greg Schechter's Blog
learn.microsoft.com/en-us/archive/blogs/greg_schechter
Bing Maps, Windows Presentation Foundation and Silverlight -- Graphics, Media, Animation, Programming Model and other goodies.
GraphicsC# / .NETWindows internalsMicrosoft blogsMSDN archive
- Posts
- 49 from 4 Dec 2003 to 25 Sep 2024
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- archived, read-only
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- personal blog
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2024 1
2008 13
- Introduction
- "Length" in Avalon
- My Avalon talk at PDC 2003 - Better Late Than Never
- What are these "Changeable" things Avalon has, and why does it need them?
- Talking Avalon at WinHEC
- Introducing 3D in Avalon and 2D/3D Integration
- Simulating “Weak Delegates” in the CLR
- Responding to Comments from "DWM's use of DirectX, GPUs, and hardware acceleration"
- DWM's use of DirectX, GPUs, and hardware acceleration
- Responding to Comments from "Under the Hood of the DWM"
- Under the Hood of the Desktop Window Manager
- Update: Changeables have become Freezables
- Desktop Window Manager Index of Post Topics
2007 12
- Responding to Comments from "The role of the Windows Display Driver Model in the DWM"
- The role of the Windows Display Driver Model in the DWM
- Redirecting GDI, DirectX, and WPF applications
- I'm on TV... and just in time for Mother's Day...
- How underlying WPF concepts and technology are being used in the DWM
- High DPI Support in Windows Vista Aero
- Responding to Comments on "High DPI Support in Windows Aero Vista"
- APIs in the Desktop Window Manager
- The word is - "Java on Vista: Yes, it Works"
- A Couple of Cool Uses of the DWM Thumbnail APIs
- Mapping interactive 2D UI onto 3D in WPF
- ParallaxUi - UIs Escaping from Flatland
2006 15
- ParallaxUi - source posted
- Camera construction in ParallaxUi
- WPF, Silverlight and C# 3.0 object initializers
- Making ParallaxUi look right - field of view selection
- Silverlight 1.1 VirtualEarth Viewer
- Making use of multiprocessing in WPF
- Enter The Planerator - Dead-simple 3D in WPF, with a stupid name
- Planerator comments and posted XBAP
- Some implementation details of the Planerator
- VB.NET version of Planerator posted
- A Series on GPU-based Effects for WPF
- GPU-accelerated custom effects for WPF
- Using Effects in WPF (Part 2)
- More details on how Effects work
- Writing custom GPU-based Effects for WPF