SpankyJ
learn.microsoft.com/en-us/archive/blogs/joshwil
Adventures in the guts of Oslo... M, Mg and other language fun...
C# / .NETCompilersPerformance / optimizationMicrosoft blogsMSDN archive
- Posts
- 29 from 10 Mar 2004 to 13 Nov 2008
- Posting
- archived, read-only
- Kind
- personal blog
- Feed
- https://learn.microsoft.com/en-us/archive/blogs/joshwil/feed.xml
2008 2
2006 6
2005 8
- Blog about writing profiler stubs to interact with the 2.0 runtime.
- BigArray<T>, getting around the 2GB array size limit
- What is the difference in a P/Invoke signature between “byref byte” and “byte[]”?
- Bit specific code in agnostic assemblies???
- Flipping bits on managed images to make them load with the right bitness...
- Isn’t my code going to be faster on 64-bit???
- How do exes/dlls generated with the /platform:x switch interact?
- Paint.Net is pretty cool, 20 minutes to get it running on 64-bit is even cooler!
2004 13
- Good blog entries on .Net GC
- Good reading about 64-bit .Net and the GAC... Via, Junfeng.
- How the OS Loader will force .Net v1.0/1.1 executables to run under WOW64 on a 64-Bit Machine
- XC#, seems like a really cool tool
- Mike Stall, CLR Debugger GURU is blogging!
- Formatting
- ArrayList’s vs. generic List<T> for primitive types and 64-bits
- Unsafe code, Stacks and IA64...
- I've been remiss
- Behavior of 1.0/1.1 managed apps on 64bit machines
- As promised, what is the WOW64 and what does it mean to managed apps that you run on 64bit machines?
- Some good 64bit background info (the next post will be about CLR and WOW64, promise!)
- Bigger pointers == More traction!!