KatherineHarris
learn.microsoft.com/en-us/archive/blogs/katherineharris
Game developmentC# / .NETMobile / iOS / AndroidMicrosoft blogsMSDN archive
- Posts
- 32 from 6 Nov 2014 to 24 Feb 2016
- Posting
- archived, read-only
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- personal blog
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- https://learn.microsoft.com/en-us/archive/blogs/katherineharris/feed.xml
2016 2
2015 26
- Unity Gaming: Music and Sound (part 2)
- Unity Gaming: Creating Game Music and Sound Loops
- Unity Gaming: Unity Ads (part 2)
- Unity Gaming: Unity Ads (part 1)
- Unity Gaming: Analytics (part 2)
- Unity Gaming: Analytics (part 1)
- Unity Gaming: Infinite Running with Oculus and Kinect
- Unity Gaming: Oculus Integration – Unity 5
- Windows 10: Top 3 XAML/UI changes from 8.1 (State Triggers)
- Windows 10: Top 3 XAML/UI changes from 8.1 (Split View)
- Windows 10: Top 3 XAML/UI changes from 8.1 (Relative Panel)
- Unity Gaming: Integrating Kinect (part 3)
- Unity Gaming: Integrating Kinect (part 2)
- Unity Gaming: Integrating Kinect (part 1)
- Unity Gaming: Shooting/Aiming (part3) – Oculus
- Unity Gaming: Shooting/Aiming (part 2) – Oculus
- Unity Gaming: Shooting (part 1)
- Oculus Headset Unity Error: No HMD Detected
- Hide and Seek: Sphero vs. Drone (Part 1)
- Unity Gaming: Integrating Oculus
- Unity Gaming: Rotation
- Unity Gaming: Getting Infinite Working
- Unity Gaming: Unity Good Practices
- Unity Gamming: Unity and Git
- Unity Gaming: Unity and Git
- Unity Gaming