The Curious Engineer

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Manders vs. Machine

learn.microsoft.com/en-us/archive/blogs/manders

A blog about PIX, XNA, and other game programming stuff

Game developmentGraphicsC# / .NETMicrosoft blogsMSDN archive

’10’15’20’25
Posts
26 from 25 Nov 2006 to 9 Feb 2011
Posting
archived, read-only
Kind
personal blog
Feed
https://learn.microsoft.com/en-us/archive/blogs/manders/feed.xml

2011 1

  1. RoundLine Code Updated for XNA 4.0

2010 1

  1. The February 2010 DirectX SDK is available!

2009 1

  1. XNA RoundLine Code Released on CodePlex

2008 5

  1. Check out the August 2008 version of PIX
  2. My First XNA Community Game
  3. Debugging with PIX for Windows
  4. It's full of stars: XNA 2-D Shader Instancing
  5. Wendybrot Revisited: A Better XNA Mandelbrot Set Explorer

2007 10

  1. XNA RoundLines in Pixel Coordinate Space
  2. Shadows in 2D
  3. BentMaze 1.2: Lights Out!
  4. BentMaze 1.1: Collide and slide
  5. Collision and wall sliding on a RoundLine
  6. BentMaze 1.0: A jittered maze and radial culling
  7. Microbe Patrol 1.1: Xbox 360 support
  8. Microbe Patrol 1.0: An actual XNA game, finally
  9. Stroke-based text rendering in XNA
  10. Lines: 2D, thick, rounded line segments for XNA programs

2006 8

  1. Microbes: emergent behavior and "fake" antialiasing with XNA
  2. A painless introduction to PIX for Windows
  3. MikeMatrixVisualizer: A VS debugger visualizer for XNA Matrices
  4. Feedback: Creating chaos with render-to-texture
  5. A helper class to show video "safe areas"
  6. Wendybrot 1.1: Faster, more support, cleaner code
  7. Wendybrot 1.0: A Mandelbrot set explorer written with XNA GSE
  8. Introducing my PIX / XNA / Game Programming / etc. blog...