Manders vs. Machine
learn.microsoft.com/en-us/archive/blogs/manders
A blog about PIX, XNA, and other game programming stuff
Game developmentGraphicsC# / .NETMicrosoft blogsMSDN archive
- Posts
- 26 from 25 Nov 2006 to 9 Feb 2011
- Posting
- archived, read-only
- Kind
- personal blog
- Feed
- https://learn.microsoft.com/en-us/archive/blogs/manders/feed.xml
2011 1
2010 1
2009 1
2008 5
2007 10
- XNA RoundLines in Pixel Coordinate Space
- Shadows in 2D
- BentMaze 1.2: Lights Out!
- BentMaze 1.1: Collide and slide
- Collision and wall sliding on a RoundLine
- BentMaze 1.0: A jittered maze and radial culling
- Microbe Patrol 1.1: Xbox 360 support
- Microbe Patrol 1.0: An actual XNA game, finally
- Stroke-based text rendering in XNA
- Lines: 2D, thick, rounded line segments for XNA programs
2006 8
- Microbes: emergent behavior and "fake" antialiasing with XNA
- A painless introduction to PIX for Windows
- MikeMatrixVisualizer: A VS debugger visualizer for XNA Matrices
- Feedback: Creating chaos with render-to-texture
- A helper class to show video "safe areas"
- Wendybrot 1.1: Faster, more support, cleaner code
- Wendybrot 1.0: A Mandelbrot set explorer written with XNA GSE
- Introducing my PIX / XNA / Game Programming / etc. blog...