The Curious Engineer

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Developers' Corner Blog

learn.microsoft.com/en-us/archive/blogs/nikos

A place to explore new technologies and creative ways to apply them.

C# / .NETConcurrencyCompilersMicrosoft blogsMSDN archive

’15’20’25
Posts
23 from 15 Jan 2011 to 27 Nov 2011
Posting
archived, read-only
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personal blog
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2011 23

  1. Evaluating Iron scripting languages for use as a test framework
  2. How to avoid Scary problems when using the Task Parallel Library
  3. Organizing for virtualization
  4. Refactoring to interfaces and patterns
  5. Refactoring the Asynchronous State Machine to use TPL
  6. Unity Container speed test – huh?
  7. Check out the Async CTP
  8. Introduction to Unity Application Block 2.1
  9. Comparison of Text templating vs Compiler Extensibility
  10. How to implement IAsyncResult using compiler extensibility
  11. Overview of compiler extensibility
  12. How to Implement IAsyncResult in Boo
  13. Introduction to Boo
  14. How to convert a Synchronous State Machine to Asynchronous
  15. Evaluating the state pattern implementation
  16. Asynchronous Operation Model and Code Generation
  17. Model overview for asynchronous programming
  18. How to implement the IAsyncResult design pattern
  19. Exploring Asynchronous Design Patterns
  20. How to get more out of text templates
  21. Comparison of Text Templates and Code DOM
  22. Text Templating and code generation
  23. Welcome to the Developer Hangout Blog