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Rick Hoskinson's Blog

learn.microsoft.com/en-us/archive/blogs/rickhos

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Game developmentC# / .NETGraphicsMicrosoft blogsMSDN archive

’05’10’15’20’25
Posts
28 from 1 Jun 2004 to 19 Aug 2008
Posting
archived, read-only
Kind
personal blog
Feed
https://learn.microsoft.com/en-us/archive/blogs/rickhos/feed.xml

2008 6

  1. Shader Series: Which Direction?
  2. If I was running a game studio (humor)...
  3. Game Design Post Delay
  4. Domain Model for Game Design Part 2
  5. Domain Model for Game Design Part 1
  6. Back on the Blog

2007 3

  1. GameFest 2007: Mission Complete
  2. LampGame Update
  3. Brief Update on Rox 3D

2006 4

  1. Quick advice for XNA GSE Beta Testers that are trying to get native debug spew
  2. MDX 1.1 to XNA Framework (Beta 1) Migration Guide
  3. XNA Beta Resources for MDX Developers
  4. MDX, XNA, My Book, and My Job

2005 7

  1. Playing Games the Psycopathic Way....
  2. Thought for The Day
  3. The Ideal Game Loop (again!)
  4. Ideal Winforms gameloop: Corrections and Additions
  5. The ideal System.Windows.Forms 3D Gameloop, Take 15.
  6. ISBN? Fail!
  7. Great talk!

2004 8

  1. My next big thing.
  2. Gametacular!
  3. Some Managed DirectX futures.
  4. Variable names in C# Part 3
  5. C# field naming guide feedback.
  6. Variable names in C# Part 2
  7. Variable names in C# (my 2¢)
  8. Allow myself to introduce... ...myself.