The Curious Engineer

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Bug Babble

learn.microsoft.com/en-us/archive/blogs/stevejs

Bugs, debuggers, stuff

Dev tools / editors / IDEsWindows internalsC++Microsoft blogsMSDN archive

’05’10’15’20’25
Posts
53 from 22 Jan 2004 to 21 Dec 2005
Posting
archived, read-only
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personal blog
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2005 36

  1. Simple VS Addin (updated)
  2. Naming threads in Win32 And .Net
  3. Change Debugger behavior with Attributes
  4. Netmodules: Sort of like a lib
  5. XSLT debugging in Visual Studio
  6. Edit and Continue on 64 bit Windows
  7. Make DataTips Transparent
  8. Post Mortems
  9. Perf Awareness is not Premature
  10. Checking the result of new is a bug in C++
  11. Tabs vs Spaces
  12. Data Breakpoints
  13. Stop Mid Func Eval, Nested Break States
  14. More hours in the day
  15. PsuedoVariables and Format Specifiers
  16. Login fun
  17. Env0
  18. Full Impact Dance Nostalgia
  19. Assembly language survival guide (for Debugging ... not writing)
  20. Devenv stealth feature, Poor Man's Profiler
  21. Keeping My Note Flag Customizations
  22. Edit & Continue trick for Conditional Bps
  23. Is there such a thing as a good bug?
  24. unread writer
  25. Random Repros
  26. Using Note flags in Onenote
  27. This is not the bug you are looking for.
  28. Learning about Strengths
  29. One week only!
  30. Parse Error!
  31. My OneNote Persona: 'Piler'
  32. Use the symbol server
  33. The Modules window in VS.
  34. Try OneNote!
  35. The Best Software Writing I, and 'I love Bees'
  36. Is this obvious?

2004 17

  1. Edit and Continue in C#
  2. Unfortunate Contribution
  3. Trying out TDD
  4. The Debugger is useless.
  5. New to us Games
  6. A few Great Books
  7. A few Great Books
  8. Left Side, Right Side
  9. Unmanaged Debugging vs. Managed Debugging vs. Mixed Debugging.
  10. Blast from the past
  11. Debugging as thrill sport
  12. Proactive vs Reactive tools: Evaluating Properties
  13. Automation Docs
  14. Crave and Vivace
  15. Picking what to work on, and banging my head against a bug.
  16. Creating a simple Addin for PDC Whidbey. SlimeTrail for the the debugger.
  17. Intro, and Dogfood musings