The Curious Engineer

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CPythonCompilersGaming

Posts
31 from 14 Mar 2023 to 14 Oct 2026
Posting
weekly (28 in the last year)
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personal blog
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2026 28

  1. yet another place where a linux man page is inaccurate
  2. reality log
  3. your c is not standard c
  4. oh, apparently it's not possible to portably check for string-to-float conversion errors in standard c
  5. notes on how glibc and musl handle math errors
  6. an incomplete list of non-syntax things python raises SyntaxError for
  7. a hacky fucked up way to portably access errno from outside of c
  8. sentence mixing tyler "twentyonepilot" joseph (+ tips for sentence mixing)
  9. why c can get away with incomplete arrays being a "real type" but hare can't
  10. the theoretical fastest way to play tetris
  11. an ambiguity in c89 which will never be fixed
  12. python string literals are kinda funny
  13. sizeof is surprisingly difficult to parse in c
  14. python's pre-declared constants are kinda weird
  15. mashups are an underutilized art form
  16. a neat trick i found for reusing physical memory
  17. game genie codes to uncap the level and speed of mixed match in SNES "Tetris & Dr. Mario"
  18. the perils of parsing type inference declarations in c
  19. i ported hare's match construct to c
  20. i've been thinking about null pointers
  21. you should make personal versions of songs you like
  22. a bunch of stuff i used to not know about K&R C
  23. PEP 3099 is really funny to me
  24. two case studies of NaN
  25. neither gcc nor clang are compliant with standard c++
  26. The Mystery Dungeon (video)
  27. critical super mario 64 review after 100%ing it for the first time in a few years
  28. review of the super mario galaxy movie (no spoilers)

2025 2

  1. no one has been able to tell me what the fsf even, like, does
  2. "what no one's thinking" (ajr) review

2023 1

  1. Way more information than you wanted to know about NES Tetris' playfield