The Curious Engineer

All blogs / Gaming

shmuplations.com

shmuplations.com

shmuplations patreon archive commissions about Interview Archive shmuplations currently contains over 500 translated developer interviews: that's around 1.2 million words, or 12 books worth of game history! Please use the Search function below to filter for a specific interview, developer, or game;

GamingComputing history

Posts
518 from 30 Aug 2021 to 13 Oct 2026
Posting
weekly (33 in the last year)
Kind
community
Feed
https://shmuplations.com/feed/

2026 30

  1. Resident Evil – 1999 Developer Interview
  2. Final Fantasy VI – 1994 Developer Roundtable
  3. The Samurai Craftsmen of SNK (2020)
  4. Shigeru Miyamoto x Satoshi Tajiri (1993)
  5. The Making of Xevious (1983)
  6. Kingdom Hearts II – 2005 Developer Interview
  7. Hiroki Kikuta – 2025 Composer Interview
  8. Fukio Mitsuji – What Makes an Interesting Game? (1989)
  9. Shigeru Miyamoto x Kenji Eno (1996)
  10. Psychic Force 2012 – 1999 Developer Interview
  11. Treasure Hunter G – 1996 Developer Interview
  12. Shinrei Jusatsushi Tarōmaru – 2024 Developer Interview
  13. Earthbound – 1994 Developer Interview
  14. Yoko Shimomura x Michiru Yamane (2023)
  15. Ginga Force – 2013 Developer Interview
  16. Super Mario Bros. – 2015 Developer Interview
  17. Phantasy Star IV – 1993 Developer Interviews
  18. Noriyoshi Ohba x Rieko Kodama (2001)
  19. Phantasy Star Online – 2002 Developer Roundtable
  20. Paper Mario – 2000 Developer Interviews
  21. Cyberbots – 1998 Developer Interview
  22. Mega Man Legends – 1998 Developer Interview
  23. Guwange – 2010 Developer Interview
  24. Shigeru Miyamoto x Shigesato Itoi (1989)
  25. Masanobu Endo x Shigesato Itoi – 1985 Interview
  26. King’s Field – 2001 Developer Interview
  27. Esprade – 2010 Developer Interview
  28. Magic Sword – 1990 Developer Commentary
  29. Square – 1985 Developer Interview
  30. Chibi-Robo! – 2005 Developer Interview

2025 25

  1. Yuji Horii – 2000 Developer Interview
  2. Giftpia – 2003 Developer Interview
  3. Disaster Report – 2002 Developer Interview
  4. Ninja Gaiden – Developer Commentary (2023)
  5. Namco Arcade Composers – 2013 Roundtable Interview
  6. Yukihito Morikawa – 2000 Developer Interview
  7. Ghost in the Shell – 1997 Developer Interview
  8. Final Fantasy III DS – 2006 Developer Interview
  9. Hideo Kojima x Shinya Tsukamoto (1999)
  10. Legend of Legaia – 1998 Developer Interview
  11. Treasure – 12th Anniversary Developer Interview
  12. Shining Force III – 1998 Developer Interview
  13. Beyond the Revolution – Roundtable Interview (2001)
  14. U.S. Navy – 1990 Developer Commentary
  15. Sonic Rush – 2005 Developer Interview
  16. Baten Kaitos – 2004 Developer Interview
  17. Yuji Naka – 2000 Developer Interview
  18. Sega 1991 Developer “Relay Essays”
  19. Ape Escape 2 – 2002 Developer Interview
  20. Metal Slug 2 – 1998 Developer Interview
  21. Street Fighter – 1987 Developer Interview
  22. Mario Kart: Double Dash – 2003 Developer Interview
  23. Sonic Adventure – 1999 Developer Interview
  24. Japanese Pinball – Developer Interview Collection
  25. Soulcalibur – 1999 Developer Interview

2024 23

  1. Shigeru Miyamoto – 2000 Developer Interview
  2. Girl’s Garden – 2002 Developer Interview
  3. Power Instinct 1 & 2 – Developer Interviews
  4. Astronoka – 1998 Developer Interviews
  5. Dragon Quest III – 1988 Roundtable Interview
  6. Mecha Ritz: Steel Rondo – 2022 Interview
  7. Manabu Namiki – 2009 Composer Interview
  8. Tetsuya Nomura x Yoji Shinkawa 2003 Interview
  9. Takashi Tokita – 2005 Developer Interview
  10. Devil Summoner – 2005 Developer Interview
  11. Drill Dozer – 2005 Developer Interview
  12. Breath of Fire: Dragon Quarter – 2002 Interview
  13. Arcade Cabinets – A Look Back (1996)
  14. Garou: Mark of the Wolves – 2000 Developer Interview
  15. Power Stone – 1999 Developer Interview
  16. FromSoftware – 1999 Developer Interview
  17. Final Fantasy IX – 2000 Developer Interviews
  18. Puyo Puyo Fever – 2016 Developer Interview
  19. Persona 4 – 2008 Developer Interview
  20. Donkey Kong (1994) – Developer Interview
  21. Capcom Partnership Project – 2000 Developer Interview
  22. Contra x Shinobi – 2003 Developer Interview
  23. Tekken Arcade Memories – 2010 Roundtable Interview

2023 27

  1. Star Fox Assault – 2005 Developer Interview
  2. Akira Sakuma – 2000 Developer Interview
  3. Donkey Kong: A Record of Struggle
  4. Castlevania: Curse of Darkness – 2005 Developer Interview
  5. Metal Max – 2014 Developer Interview
  6. Resident Evil 4 – 2005 Developer Interview
  7. Shadow of the Colossus – 2004 Developer Interview
  8. Klonoa 2 – 2001 Developer Interviews
  9. Yoji Shinkawa – 2001 Developer Interview
  10. Jumping Flash! 2 – 1996 Developer Interview
  11. Donkey Kong Jungle Beat – 2004 Developer Interview
  12. Burning Rangers – 1997 Developer Interview
  13. Shigeru Miyamoto x Toshihiro Nagoshi – 1999 Interview
  14. The Desks of Developers – A Pictorial Series
  15. Bahamut Lagoon – 1996 Developer Interview
  16. Dimahoo – 2000 Developer Interview
  17. Bloody Roar 2 – 1998 Developer Interview
  18. Silent Hill – 1999 Developer Interview
  19. Satoru Okada – 2022 Retrospective Interview
  20. Bill Gates and the MSX – 1983 Developer Interview
  21. Shinobi (PlayStation 2) – 2003 Developer Interview
  22. Dynamite Cop – 1998 Developer Interview
  23. Masanobu Endo x Shigeru Miyamoto – 1986 Interview
  24. Yoshio Sakamoto – 2000 Developer Interview
  25. Armored Core – 1997 Developer Interview
  26. Live a Live – 1994 Developer Interviews
  27. The History of Jaleco – 2011 Developer Interview

2022 235

  1. L.A. Machineguns – 1999 Developer Interview
  2. Street Fighter III – 2003 Video Interview
  3. The Black Mages – Interview Collection
  4. Bushido Blade – 1997 Developer Interview
  5. Popolocrois Monogatari – Developer Interviews
  6. Aconcagua – 2000 Developer Interview
  7. Thexder – 1985 Developer Interview
  8. Suikoden II – 1999 Developer Interviews
  9. Dragon Quest VI – 1995 Developer Interview
  10. Super Puzzle Fighter II Turbo – 1996 Interview
  11. The Future of RPGs – 1993 Developer Interviews
  12. Super Mario Sunshine – 2002 Developer Interviews
  13. Minish Cap – 2004 Developer Interview
  14. Metal Gear Solid – 1997 Developer Interview
  15. Sonic Heroes – 2004 Developer Interview
  16. Yuzo Koshiro – 2001 Composer Interview
  17. Darkstalkers OVA – 1997 Director Interview
  18. SkyGunner – 2001 Developer Interview
  19. Takatsuna Senba – 2001 Developer Interview
  20. Final Fantasy XI – 2009 Developer Interview
  21. The SNK Sound Team – 1995 Composer Interview
  22. Ace Attorney 3 – 2004 Developer Interview
  23. Final Fantasy IV – 1991 Developer Interviews
  24. Keiichi Suzuki – 1997 Composer Interview
  25. Moon – 1997 Developer Interview
  26. Final Fantasy Legend II – 1990 Developer Interview
  27. ChuChu Rocket! – 1999 Developer Interviews
  28. Thinking Rabbit – 1983 Developer Interview
  29. Kirby: Nightmare in Dream Land – Developer Interview
  30. Shinji Mikami – 2000 Developer Interview
  31. Gunpei Yokoi x Kenji Eno – 1996 Developer Interview
  32. Ketsui – 2002 Developer / Composer Interview
  33. Shikigami no Shiro II – Developer Interview
  34. Densha de Go! – 1997 Developer Interview
  35. Ocarina of Time – 1999 Developer Interview
  36. Radiant Historia – 2011 Developer Interview
  37. Masayasu Yamamoto – 2007 Developer Interview
  38. Masayuki Uemura – The Creator of the Famicom
  39. Abarenbou Tengu – 2013 Developer Interview
  40. Koji Kondo x Shogo Sakai – 2003 Composer Interview
  41. Final Fantasy Tactics: War of the Lions – 2007 Interview
  42. Front Mission: Gun Hazard – 1996 Developer Interview
  43. Puyo Puyo Tsu – 1995 Developer Interview
  44. Koichi Sugiyama – 1988 Developer Interview
  45. Creating the 3DO – 1994 Developer Interview
  46. Forty Years of Sun Denshi: A Look at its Past and Future
  47. Zuntata – 2009 Composer Interview
  48. Zanac – 2015 Developer Interview
  49. Yukio Kaneoka – 1985 Developer Interview
  50. Yukio Takahashi – 2007 Developer Interview
  51. Yoshitaka Amano – 1987 Artist Interview
  52. Yoshi’s Island – 1995 Developer Interview
  53. Yoshio Kiya – 1987 Developer Interview
  54. Ys IV – 1993 Developer Interviews
  55. Yasunori Mitsuda – 2003 Composer Interview
  56. Yasunori Mitsuda – 2000 Developer Interview
  57. Yasumi Matsuno x Shigeru Miyamoto (2003)
  58. Yasumi Matsuno x Hideo Kojima (1999)
  59. Yasuhiko Fujii – 2007 Developer Interview
  60. Xexex – 1993 Developer Interview
  61. Xevious – Developer Interview Collection (1985)
  62. Wonder Project J2 – 1995 Developer Interview
  63. Women of Game Design – 1990 Developer Interview
  64. Women and the Famicom – 1991 Special Interview
  65. Wolf Team – 1990/1991 Developer Interviews
  66. Wild Guns – 2013 Developer Interview
  67. What is Game Design? Three Perspectives
  68. V-V – 1993 Developer Interview
  69. Visit to Konami (1987)
  70. Vampire Savior – 1997 Developer Interview
  71. Valkyrie Profile 2 – 2006 Developer Interview
  72. The Characters of Valkyrie Profile
  73. Valkyrie Profile – 1999 Developer Interview
  74. Valkyrie Profile – 1998 Composer Interview
  75. Valhellio – 2011 Developer Interview
  76. Vagrant Story – 1999 Developer Interviews
  77. Under Defeat – 2012 Developer Interview
  78. Undercover Cops – 1993 Interview/Manga
  79. Twinkle Star Sprites x Rival Megagun interview
  80. Twinkle Star Sprites – 1996 Developer Interview
  81. Turbo Force – 1997 Developer Interview
  82. Triangle Service – 2013 Developer Interview
  83. Tsuneki Ikeda – 2004 Developer Interview
  84. Treasure – 2001 Developer Interview
  85. Treasure – 1993/1994 Developer Interviews
  86. Toshiya Yamanaka – 2013 Composer Interview
  87. Tomohiro Nishikado – 2000 Developer Interview
  88. Tomba! – 1997 Developer Interview
  89. Toaplan (Tatsuya Uemura) – 2012 Developer Interview
  90. Toaplan (Masahiro Yuge) – 2012 Developer Interview
  91. Toaplan STG Chronicle Q&A (2012)
  92. Toaplan STG Chronicle – 2012 Developer Interviews
  93. Toaplan – 1989 Composer Interview
  94. Toaplan Music – Composer Interviews (1987-1992)
  95. Toaplan – 1990 Developer Interview
  96. Thunder Force III – Developer Interviews
  97. Tetris – 1993 Developer Interview
  98. Terranigma – 1995 Developer Interviews
  99. Talking Game Design with Fukio “MTJ” Mitsuji
  100. Tales Series – 2008 Developer Interview
  101. Takahashi Meijin and the History of Caravan STG
  102. Tactics Ogre – 1995 Developer Interview
  103. Super Smash Bros. – 1999 Developer Interview
  104. Super Mario World – 1990 Developer Interview
  105. Super Mario RPG – 1995 Developer Interviews
  106. Super Mario Land 2 – 1992 Developer Interview
  107. Super Mario Kart – 1992 Developer Interview
  108. Super Mario 64 – 1996 Developer Interviews
  109. Sunsoft Famicom Music – Naoki Kodaka Interview
  110. Success Stories – 1989 Developer Interviews
  111. Stunfest 2014 – Superplayer Interview
  112. Streets of Rage 2 – 2015 Developer Interview
  113. Streets of Rage – Composer Interview Collection
  114. Street Fighter III: 3rd Strike – 1999 Developer Interviews
  115. Street Fighter II – 1991 Developer Interview
  116. Strania – 2011 Developer Interview
  117. The Story of Sonic Team – 1997 Developer Interview
  118. StellaVanity – 2012 Developer Interview
  119. Steel Empire / Over Horizon – 2012 Developer Interview
  120. Steel Battalion – 2002 Developer Interview
  121. Star Ocean: The Last Hope – 2009 Developer Interview
  122. Star Ocean: Blue Sphere – 2001 Developer Interview
  123. Star Ocean 3 – 2003 Developer Interview
  124. Star Ocean – 1996/1998 Developer Interviews
  125. Star Fox Adventures – 2002 Developer Interview
  126. Star Fox – 1993 Developer Interview
  127. Splatterhouse – 1988 Developer Interview
  128. Space Invaders – 30th Anniversary Interview
  129. Space Harrier – Developer Interview Collection
  130. Sonic the Hedgehog – Developer Interviews
  131. Sonic CD – Developer Interview Collection
  132. Soldier Blade – 2012 Developer Interview
  133. Snatcher – 1992 Developer Interview
  134. Skies of Arcadia – Developer Interview Collection
  135. Skies of Arcadia – 2019 Developer Interview
  136. Sine Mora – 2012 Developer Interview
  137. Silhouette Mirage – 1997 Developer Interviews
  138. The “Shooting Samurai” of Stunfest (2013)
  139. Shining Force II – Developer Roundtable Interview
  140. Shining Force II – 1993 Developer Interviews
  141. Shining Force – 1992 Developer Interviews
  142. Shin Megami Tensei – 1992 Developer Interviews
  143. Shigeru Miyamoto x Yuji Naka – Developer Interview
  144. Shigeru Miyamoto x Yuji Horii (1991)
  145. Shigeru Miyamoto talks Game Design (1998)
  146. Shigeru Miyamoto – Mario 20th Anniversary Interview
  147. Shigeru Miyamoto – 1989 Developer Interview
  148. Shigeki Tohyama and Namco Arcade Machines
  149. Shenmue – 2000 Developer Interview
  150. Shadow over Mystara – 1996 Developer Interview
  151. Senko no Ronde – 2010 Developer Interview
  152. Seiken Densetsu 3 – 1995 Developer Interview
  153. Seibu Kaihatsu / MOSS – 2006 Developer Interview
  154. Sega Arcade History: The Formative Years
  155. Secret of Mana – 1993 Developer Interview
  156. Sayonara Umihara Kawase – 2013 Developer Interview
  157. Satoru Okada – 2014 Developer Interview
  158. Satoru Iwata – 1999 Developer Interview
  159. Salamander – 1997 Developer Commentary
  160. The Roots of Compile – 1998 Developer Interview
  161. The Rock Stars of Sega – 2009 Composer Interview
  162. Rez – 2001 Developer Interview
  163. Revenge of Shinobi – 2003 Developer Interview
  164. Resident Evil 2 – 1998 Developer Interview
  165. Recca – 2005 Developer Interview
  166. Masahiko Ishida – 2014 Composer Interview
  167. R-Type Final – 2003 Developer Interview
  168. R-Type Delta – 1998 Developer Interview
  169. R-Type – 2014 Composer Interview
  170. R-Type – 1987 Developer Interview
  171. Real Bout Fatal Fury – 1995 Developer Interview
  172. Ranger X – 1993 Developer Interview
  173. Rayforce – 2016 Developer Interview
  174. Raizing STG – 2010 Developer Interview
  175. Viper Phase 1 – 2006 Developer Interview
  176. Radiata Stories – 2005 Developer Interview
  177. Radiant Silvergun – 1998 Developer Interview
  178. Zone of the Enders: 2nd Runner – 2003 Interview
  179. Quinty (Mendel Palace) – 2014 Developer Interview
  180. Quintet Developer Interviews (1993-1997)
  181. Puzzle Game Creators – 1998 Developer Interview
  182. Pulseman – 2007 Developer Interview
  183. Psychic Force – 1996 Developer Interview
  184. Psikyo STG – 1997 Developer Interview
  185. The Possibilities of Adventure Games (1987)
  186. Pokémon – 2000 Developer Interview
  187. Policenauts – 1996 Developer Interview
  188. Phantasy Star – Composer Retrospective
  189. Phantasy Star II – 1989 Developer Interview
  190. Phantasy Star II – 1993 Developer Interview
  191. Phantasy Star – 1993 Developer Interview
  192. Persona 2 – 1999 Developer Interview
  193. Persona – 1996 Developer Interview
  194. The History of the PC Engine (1987/2003)
  195. Pasokon History: from 8-bit to 16-bit (1987)
  196. PaRappa the Rapper – 1996 Developer Interviews
  197. Panzer Dragoon Saga – 1998 Developer Interview
  198. The Origins of SNK – 1996 Developer Interview
  199. Oddworld – 1997 Developer Interview
  200. Ys – Developer Interview Collection (1987-1998)
  201. NiGHTS into dreams… – 1996 Developer Interview
  202. Mystic Ark – 1996 Developer Interview
  203. Mushihimesama – Music and Design Interview
  204. Mushihimesama HD – 2012 Developer Interview
  205. Mushihimesama – Developer Interviews
  206. Mushihimesama Futari – Superplayer Interviews
  207. Mushihimesama Futari – 2006 Developer Interview
  208. Motoi Sakuraba – 2002 Composer Interview
  209. Mother – 1989 Developer Interview
  210. M-KAI – 2011 Developer Interview
  211. Milestone STG – 2006 Developer Interview
  212. Michiru Yamane – 2010 Composer Interview
  213. Metroid Fusion – 2003 Developer Interview
  214. Metal Slug – Developer Interview Collection
  215. Metal Slader Glory – Developer Interviews
  216. Metal Gear Solid – 1998 Developer Interview
  217. Mega Man X4 – 1997 Developer Interview
  218. Mega Man X Development Diary (1994)
  219. Mega Man Legends – 1997 Developer Interviews
  220. Mega Man 9 and 10 – Developer Interviews
  221. Mega Man 9 – 2008 Developer Interview
  222. The Birth of Mega Man – 2011 Developer Interview
  223. Masato Maegawa and Puzzle Games (1998)
  224. Mario Kart 64 – 1996 Developer Interview
  225. Makaimura Series – Interview Collection
  226. Mahou Daisakusen – 2013 Developer Interviews
  227. Mahou Daisakusen – Manga Scanlation
  228. Lunar: The Silver Star – 1992 Developer Interviews
  229. Lufia – 2016 Composer and Developer Interviews
  230. Lennus – 1992 Developer Interviews
  231. Legend of Zelda – 1994 Developer Interview
  232. Legend of Zelda: Minish Cap – 2004 Developer Interview
  233. Legend of Zelda: A Link to the Past – 1992 Interview
  234. Legend of Valkyrie – 1991 Developer Interview
  235. Legend of Mana – 1999 Developer Interview

2021 178

  1. KTL-NAL – 2008 Superplayer Interview
  2. Koji Kondo – 2001 Composer Interview
  3. Koji Igarashi – 2005/2006 Castlevania Interviews
  4. Koei: Designing Historical Games (1988)
  5. Klonoa – 1997 Developer Interviews
  6. Kirby’s Adventure – 1993 Developer Interview
  7. Kinu Nishimura – 2001 Designer Interview
  8. King of Fighters ’94 – Developer Interview
  9. Kenji Terada – 1988 Developer Interview
  10. Keiji Inafune – 1999 Developer Interview
  11. Kazutoshi Iida – 1996 Developer Interview
  12. Kazuma Kaneko x Tomomi Kobayashi – 1996 Interview
  13. Kazuko Shibuya – 2013 Developer Interview
  14. Kasco and the Electro-Mechanical Golden Age
  15. Jamestown – 2011 Developer Interview
  16. Jaleco STG – Roundtable Developer Interview
  17. Irem Arcade Games – 1989 Developer Interview
  18. I.Q.: Intelligent Qube – 1997 Developer Interview
  19. The Illustrators of SNK – 2001 Developer Interview
  20. Ikaruga – 2001/2002 Developer Interviews
  21. Ikari Warriors, Guerilla War, and The SNK Golden Age
  22. ICO – 2002 Developer Interview
  23. Ibara Superplayer Interviews (2006)
  24. Ibara – 2006 Developer Interview
  25. I made that! – 1991 Developer Interviews
  26. The History of the Famicom (documentary)
  27. The History of Sega Console Hardware
  28. The History of Nintendo Game Music (1983-2001)
  29. Hiroyuki Iwatsuki – 2005 Composer Interview
  30. Hideo Kojima – 1999 Developer Interview
  31. House of the Dead – 1997 Developer Interview
  32. Hellsinker – 2019 Developer Interview
  33. Heiankyo Alien – 2002 Developer Interview
  34. Harumi Fujita – 2011 Composer Interview
  35. Gunpei Yokoi x Yukihito Morikawa – 1997 Interview
  36. Gunpei Yokoi – Inventing the Game and Watch
  37. Gun Frontier – 1990/2006 Developer Interviews
  38. Gunbird – Manga Scanlation
  39. Guilty Gear – 1998 Developer Interview
  40. Guardian Heroes – 1996 Developer Interview
  41. Grandia II – 2000 Developer Interview
  42. Grandia – 1998 Developer Interviews
  43. Grandia – 1997 Developer Interviews
  44. Gradius Portable Guide – 2006 Interview Collection
  45. Gradius Gaiden – 1997 Developer Interview
  46. Gradius II – 1988 Developer Interview
  47. Gradius – 1996/1999 Developer Interviews
  48. Gokujou Parodius! – 1994 Developer Interview
  49. Gimmick! – 2011 Composer Interview
  50. Giga Wing – 1999/2001 Developer Interviews
  51. Game Designers: The Next Generation (1993)
  52. Game Center Operators – A 2004 Snapshot
  53. Game Arts x Chunsoft – 1998 Developer Interview
  54. Galaga – 30th Anniversary Developer Interview
  55. F-Zero GX/AX – 2003 Developer Interviews
  56. The Future of RPGs – 1992 Developer Interviews
  57. Fumito Ueda – 2005 Developer Interview
  58. Fukio “MTJ” Mitsuji – 1989 Developer Column
  59. Fukio “MTJ” Mitsuji – 1988 Developer Interview
  60. Front Mission – 1995 Developer Interviews
  61. Fire Emblem – 1990/1994 Developer Interviews
  62. Final Fantasy Tactics – 1997 Composer Commentary
  63. Final Fantasy Tactics – 1997 Developer Interview
  64. Final Fantasy Adventure – 1991 Developer Messages
  65. Final Fantasy XI – 2002 Developer Interview
  66. Final Fantasy VIII – 1998 Developer Interviews
  67. Final Fantasy VII – 1997 Developer Interviews
  68. Final Fantasy VI – 1994 Developer Interview
  69. Final Fantasy V – 1992 Developer Interview
  70. Fatal Fury 3 – 1995 Developer Interview
  71. Fantasy Zone – 2014 Developer Interview
  72. Fantasy Zone – 2002 Developer Interview
  73. The 1986 Famicom Crisis – Developer Interviews
  74. Espgaluda – 2004 Developer Interviews
  75. Eschatos – 2011 Developer Interview
  76. Epoch and the Cassette Vision (1997)
  77. Elemental Gimmick Gear – 1999 Developer Interview
  78. Ecco the Dolphin – 2004 Developer Interview
  79. Early Arcade Classics: 1985-87 Interviews
  80. Dragon Spirit – 2012 Developer Interview
  81. Dragon Saber – 1991 Developer Interviews
  82. Dragon Quest IV – 1989 Developer Interview
  83. Dragon Quest III – 1989 Developer Interview
  84. Dragon Quest II – 1987 Interview
  85. Dragon Quest vs. Dragon Slayer – Developer Interview
  86. Dragon Quest 30th Anniversary Special
  87. Doujin STG – 2010 Roundtable Interview
  88. Dodonpachi Saidaioujou – 2012 Developer Interviews
  89. Dodonpachi Saidaioujou – 2013 Developer Interviews
  90. Dodonpachi Daioujou Death Label Interview
  91. Dodonpachi Daioujou Superplayer Roundtable
  92. Dodonpachi – 1998 Developer Interview
  93. Dodonpachi – 1997 Developer Interview
  94. Dino Crisis – 1999 Developer Interview
  95. Designing the A-Life System – 1996 Developer Interview
  96. Demon’s Crest – 1994 Developer Interview
  97. Deathsmiles – 2008 Superplayer Interview
  98. Data East – 2004 Developer Interview
  99. Data East – 2002 Round Table Interview
  100. Darkstalkers’ Revenge – 1995 Developer Interview
  101. Darkstalkers – 1994 Developer Interview
  102. Darius Gaiden – 1994 Developer Interview
  103. Darius I&II – 1986/89 Developer Interviews
  104. The Making of Darius – 1987 Developer Interview
  105. Dame KK – 2008 Superplayer Interview
  106. Ghouls ‘n Ghosts – 1988 Developer Interview
  107. Crimzon Clover – 2011 Composer Interview
  108. Cosmic Fantasy – 1992 Developer Interview
  109. Contra: Hard Corps – 1994 Developer Commentary
  110. Compile STG – 1993 Developer Interview
  111. Compile STG – Musha Aleste and Spriggan Interviews
  112. Okami – 2004 Developer Interviews
  113. Clockwork Knight – 1995 Developer Interview
  114. Chunsoft 30th Anniversary – 2014 Developer Interview
  115. Chrono Trigger – 1994/95 Developer Interviews
  116. Chrono Trigger – 1995 Developer Interviews
  117. Chronicles of Mystara – 2013 Developer Interview
  118. ChoRenSha68k Development Notes (2001)
  119. A Special Message from Kouji Hayama (2012)
  120. Chippoke Ralph no Daibouken – 1997 Interview
  121. Chaos Seed – 2010 Developer Interview
  122. Cave Shooting History Interview Collection
  123. Cave STG – 15th Anniversary Interview
  124. Symphony of the Night – 1997 Developer Interview
  125. Castlevania: Rondo of Blood – 1993 Developer Interview
  126. Castlevania: Rondo of Blood – 1993 Developer Interview
  127. Castlevania: Harmony of Dissonance – 2002 Interview
  128. Castlevania: Bloodlines – 1994 Developer Interview
  129. Castlevania: Aria of Sorrow – 2003 Developer Interview
  130. Castlevania – Developer Commentary (2018)
  131. Capcom Design Room – 1995 Artist Interview
  132. Capcom – 1991 Retrospective Interview
  133. Capcom and the CPS-1 – Developer Interviews
  134. Caladrius – 2013 Developer Interview
  135. Boktai – 2003 Developer Interview
  136. Breath of Fire III – 1997 Developer Interviews
  137. Blue Stinger – 1998 Developer Interview
  138. Bloody Roar 3 – 2001 Developer Interview
  139. Bloodstained – 2015 Developer Interview
  140. Blazing Star – 1998 Developer Interview
  141. Battle Garegga – Arrange OST Composer Commentary
  142. Battle Garegga – Story, Characters, Setting
  143. T3-KAMUI Battle Garegga Interview (2001)
  144. Battle Mania – 2004 Developer Interview
  145. Battle Bird – 1987 Developer Interview
  146. Basiscape – 2010 Composer Interviews
  147. Assault Suits Valken – Staff Round Table Interview
  148. Athena – 1993 Developer Interview
  149. Assault Suits Valken – 1993 Developer Interviews
  150. Art of Fighting 2 – 1994 Developer Interview
  151. Art of Fighting – 1993 Developer Interview
  152. Artdink Corp. – Developer Interviews
  153. Armed Police Batrider – Story, Characters, Setting
  154. Animal Crossing – Developer Interviews
  155. Alundra – 1997 Developer Interview
  156. Alisia Dragoon – 1992 Developer Interview
  157. Alien Soldier – 1995 Developer Interview
  158. Alex Kidd in Miracle World – Developer Interview
  159. Akumajou Dracula x68000 – 1993 Developer Interview
  160. Akira Yasuda – 2003 Developer Interview
  161. Akira Yasuda – 2000 Developer Interview
  162. Akashicverse – STG Gameside Interview
  163. Akashicverse – 2013 Developer Interview
  164. Ai Cho Aniki Endings
  165. After Burner II – Developer Interviews
  166. ADK Ninja Games – 1998 Developer Interview
  167. Ace Attorney: Justice for All – 2002 Developer Interview
  168. 1994 Game Developers – Interview Collection
  169. 59 Developers, 20 Questions – 1985 Interview Special
  170. 1986 Game Music Round Table Interview
  171. 19XX – Developer Interviews and DevDiary
  172. Marvel vs. Capcom 2 – 2000 Developer Interview
  173. Short Cuts – Assorted Interviews 1990-1996
  174. Bangai-O – 1999 Developer Interview
  175. Final Fantasy X – 2001 Developer Interviews
  176. Time Crisis – 1997 Developer Interview
  177. Golden Sun – 2001 Developer Interview
  178. Summer of Street Fighter II – 1991 Developer Interview