The Curious Engineer

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Simonschreibt.

simonschreibt.de

Game developmentGraphics

Posts
117 from 20 Jan 2013 to 27 Mar 2025
Posting
now and then
Kind
personal blog
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2025 6

  1. Sims 4: Mirrors
  2. The High Heel Problem
  3. Infinity Nikki: Mysterious Shadow Drop
  4. Infinity Nikki: One-way Window
  5. Anno 1800: Shadows of Beauty
  6. Cyberpunk: Broken Edges

2024 2

  1. Being a Tech Art Detective
  2. Cozy Space Survivors

2023 8

  1. GTA V – Underestimated Glow
  2. Deus Ex – Alpha Terrain
  3. Jedi: Fallen Order – Splishy Splashy
  4. Pokémon – Rapidash
  5. The Divine Fire
  6. The Four Vertex Volume
  7. Battlefront II: Layered Explosion
  8. The Unreal Stencil Dragon

2022 6

  1. Simon’s old VFX
  2. Using PureRef as Mini-Photoshop
  3. Terminate Software like a Pro
  4. Gif like a Pro
  5. Simon’s Tech Art Learning Materials
  6. GDC/ADDON 2022: How (not) to create Textures for VFX

2020 2

  1. Mafia II – Hat vs. Hair
  2. GTA V – The Wormy Fountain

2019 1

  1. River 2k19 Edition

2018 2

  1. Zelda – The Bling-Bling Offset
  2. Stylized VFX in RIME – Water Edition

2017 2

  1. Cool Stuff with Textures
  2. Stylized VFX in RIME

2016 9

  1. Assassin’s Creed: Black Flag – Waterplane
  2. The Joy of VFX – Pintable
  3. Alien vs Wolfenstein – Cutting Torch
  4. Dark Maus – Top Down Trees
  5. Diablo 3 – Wings of Angels
  6. Blubb! – Fish Tanks in Games
  7. Alpha 1 – My Top 5 Usecases
  8. Diablo 3 – The sacred spiderweb
  9. Delayed Reference Method

2015 24

  1. Fallout 4 – The Mushroom Case
  2. Braid – Respect the Rules
  3. What is Color Banding? And what is it not?
  4. Fallout 4 – Wasteland Eyes
  5. X:Rebirth – Geometric Lensflares
  6. Open Assets via Text
  7. Diablo Gate
  8. Watchdog Script
  9. Watchdog – Structure
  10. Watchdog – Prepare your Game
  11. Watchdog – Take Screenshots
  12. Watchdog – Convert
  13. Watchdog – Compare
  14. Watchdog – Mail
  15. Watchdog – Gallery
  16. Watchdog – Problems
  17. Render Hell 2.0
  18. Render Hell – Book I
  19. Render Hell – Book II
  20. Render Hell – Book III
  21. Render Hell – Book IV
  22. Render Hell – Book V
  23. Sacred 2 – Fake Mirror
  24. Rei Ayanami – Inner eyes

2014 5

  1. Zelda Wind Waker – Hyrule Travel Guide
  2. Windows AC/Row/Infinite
  3. Don’t starve, Diablo – Parallax 7
  4. Prey – Evil Buttons
  5. Tomb Raider – Laras Hot Secrets

2013 50

  1. Handmade Normal Maps
  2. Sacred 2 – Floating Point Numbers
  3. Oblivion Territory: Tree vs. Palm
  4. Super Hot – Turn-based Action
  5. World of Torch Siege – Blended Trunks
  6. You found me!
  7. Company of Heroes – Flamethrower
  8. Company of Heroes – Shaded Smoke
  9. Binding of Isaac – Composition
  10. 1nsane Carpet 2 – Repetitive Worlds
  11. Lego – Studs
  12. Dungeon Keeper 2 – Walls
  13. Lego Batman – Crawler
  14. Scribble Cel
  15. Doom 3 – HDUI
  16. Doom 3 – Volumetric Glow
  17. Doom 3 – Modding Notes
  18. Starcraft 2 – Localization
  19. Bioshock – Glossiness
  20. Homeworld 2 – Hyperspace
  21. Homeworld 2 – Engines
  22. 007 Legends – The World
  23. Diablo 3 – Resource Bubbles
  24. Homeworld 2 – Backgrounds Tech
  25. Homeworld 2: Backgrounds
  26. Dead Space 3 – Diffuse Reflections
  27. Metal Gear Rising – Slicing
  28. 1943 – Retro Shadows
  29. Airborn – Trees
  30. Assassins Creed 3 – Bouncing Light
  31. Sacred 2 – Burning Map
  32. Battlefield 2 – Flag Sound
  33. Battlefield Bad Company 2 – Smoke Column
  34. Sacred 2 – Pulse Shader
  35. Sacred 2 – Crystal Reflexion
  36. Left 4 Dead 2 – Puke
  37. Kid Icarus – Tricks
  38. Assassins Creed 3 – LoD Blending
  39. Assassins Creed 3 – Windows
  40. World of Warcraft – Balloon
  41. Deus Ex – Scanlines
  42. Deus Ex 3 – Folds
  43. Deus Ex – Occlusion
  44. Cel Shading
  45. Divine Divinity – 2D Reflexion
  46. Warcraft 3 – Billboards
  47. Diablo 3 – Trees
  48. Teleglitch – RGB Flickering
  49. Teleglitch – Viewcones
  50. Fallout 3 – Edges