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The History of How We Play

thehistoryofhowweplay.wordpress.com

Video game history, pontifications, and other ludic touches.

Computing historyGamingAtariRetro consoles

Posts
79 from 29 Sep 2016 to 22 Aug 2026
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monthly (6 in the last year)
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personal blog
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2026 4

  1. 1974’s Bizarre Game Consoles
  2. Whenceforth Dave Nutting?
  3. Play History, Episode #7
  4. 2025, The Losses

2025 5

  1. Did Atari Delay the VCS?
  2. Selects #4 – Dating (Some of) the First CRPGs
  3. Hidden Innovations of Golf Video Games
  4. Sega’s One-Sided Story
  5. 2024, The Losses

2024 4

  1. Insert Coin: The Exhibit
  2. Ode to Blue Skies: The Importance of the Flight Simulator
  3. Thumb Nation: How We Learned to Play With Our Fingers
  4. 2023, The Losses

2023 6

  1. Smart Terminals: Personal Computing’s True Origin?
  2. Play History, Episode #6
  3. Arcade Authorship – High Score Table Credits
  4. Double Feature: Tetris and Pinball
  5. Play History, Episode #5
  6. 2022, The Losses

2022 9

  1. Play History, Episode #4
  2. Play History, Episode #3
  3. Play History, Episode #2
  4. Play History, Episode #1
  5. The First Video Game Console, A New History
  6. Miyamoto’s Quote, Pac-Man, E3, and the Role of Hype Culture in Video Game History
  7. The Forgotten First GDC: Gametronics
  8. Celebrating A Luminary: The Life of Jim Nitchals
  9. 2021, The Losses

2021 8

  1. What to do about Steven Kent?
  2. How a Failed Atari Addon Led to EA Sports
  3. Why Computer Space Was a Success
  4. Home to the Arcade: A Perfect Translation
  5. David Rosen of Sega and His Vision for Arcade Games
  6. Galaxian: The Hardware That Changed Video Games
  7. Continue? How Games Became More than Score
  8. 2020, The Losses

2020 6

  1. The Problems with PLATO
  2. Gaming Historians Respond to High Score
  3. The Video Game History Booklist
  4. Happy Gremlin Day! Announcements, Projects, and More
  5. How Many Units Were Sold?: Playing the Numbers Game with Video Games
  6. 2019: The Losses

2019 8

  1. A Response to Ahoy’s “The First Video Game”
  2. A Gremlin in Our Midst: Frank Fogleman’s Binder
  3. An Incomprehensible Run Down of Video Game Lawsuits
  4. First Music: The Mystery of the First Video Game Soundtrack
  5. Chicago Legacy: Exploring Bally Manufacturing
  6. The Unreleased Games of Sega-Gremlin
  7. The History of How We Play – Status Update
  8. 2018: The Losses

2018 18

  1. A Breakout Story
  2. Thief: The Dark Project – 20th Anniversary Oral History
  3. Unofficial Slogans for Famous Game Publishers
  4. Patented Heroes
  5. Exploring the First Microprocessor Video Games
  6. Historical Methods: The Genre Question
  7. How Do You Make a Game? Part 2: Development Tools
  8. Historical Methods: Interviews
  9. The Nintendo 64 Was the Culmination of 90s Virtual Reality
  10. How Do You Make a Game?: A Look at Design Documents Throughout History
  11. The Historiography of Video Games: Part 1
  12. Pixel Pushing
  13. Selects #3: Fancy Electronic Games
  14. Interview: Tom McHugh
  15. The History of How We Play Video Series
  16. Selects #2: Modify
  17. Chicago Legacy: The Remnants of Williams Electronics
  18. 2017: The Losses

2017 5

  1. The Mysteries of 2017
  2. Super Sales Six
  3. Jump
  4. Who Created Periscope?
  5. A Tribute to Masaya Nakamura

2016 6

  1. 2016: The Losses
  2. My Favorite New Facts from 2016
  3. Selects #1: Recreation and Shocks
  4. Ampex Videofile for Videophiles
  5. Full Game History Interview List
  6. Welcome to My Mind