The History of How We Play
thehistoryofhowweplay.wordpress.com
Video game history, pontifications, and other ludic touches.
- Posts
- 79 from 29 Sep 2016 to 22 Aug 2026
- Posting
- monthly (6 in the last year)
- Kind
- personal blog
- Feed
- https://thehistoryofhowweplay.wordpress.com/feed/
2026 4
2025 5
2024 4
2023 6
2022 9
- Play History, Episode #4
- Play History, Episode #3
- Play History, Episode #2
- Play History, Episode #1
- The First Video Game Console, A New History
- Miyamoto’s Quote, Pac-Man, E3, and the Role of Hype Culture in Video Game History
- The Forgotten First GDC: Gametronics
- Celebrating A Luminary: The Life of Jim Nitchals
- 2021, The Losses
2021 8
2020 6
2019 8
- A Response to Ahoy’s “The First Video Game”
- A Gremlin in Our Midst: Frank Fogleman’s Binder
- An Incomprehensible Run Down of Video Game Lawsuits
- First Music: The Mystery of the First Video Game Soundtrack
- Chicago Legacy: Exploring Bally Manufacturing
- The Unreleased Games of Sega-Gremlin
- The History of How We Play – Status Update
- 2018: The Losses
2018 18
- A Breakout Story
- Thief: The Dark Project – 20th Anniversary Oral History
- Unofficial Slogans for Famous Game Publishers
- Patented Heroes
- Exploring the First Microprocessor Video Games
- Historical Methods: The Genre Question
- How Do You Make a Game? Part 2: Development Tools
- Historical Methods: Interviews
- The Nintendo 64 Was the Culmination of 90s Virtual Reality
- How Do You Make a Game?: A Look at Design Documents Throughout History
- The Historiography of Video Games: Part 1
- Pixel Pushing
- Selects #3: Fancy Electronic Games
- Interview: Tom McHugh
- The History of How We Play Video Series
- Selects #2: Modify
- Chicago Legacy: The Remnants of Williams Electronics
- 2017: The Losses