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The Tenth Planet
thetenthplanet.de
If it existed
Graphics
Math
’15
’20
’25
Posts
34 from 24 Aug 2011 to 2 Dec 2021
Posting
quiet since 2021
Kind
personal blog
Feed
http://www.thetenthplanet.de/feed
2021
4
2 Dec
Caveat: Even NASA pictures may not be linear (or the wrong kind of linear)
25 Nov
Style change – \usepackage{newtxmath}
16 Mar
White Light equals Brown Noise
2 Mar
Spotify Performance
2020
3
23 Sep
Safari 14, Shadertoy and WebGL 2
10 Aug
Sorting through comment spam is burdensome
26 Jan
Correct sRGB Dithering
2019
1
24 Mar
Update of my 2013 FMX Slides on Physically Based Shading in PDF format
2018
3
28 Jul
Outbound link manager plugin is incompatible with QuickLatex
12 Jul
Followup to Atmospheric Scattering – Part 1: Overview
29 Jun
Some recent comments approved
2015
2
29 Oct
Most Popular Posts and Tags
15 Apr
So, where are the stars?
2014
8
12 Sep
\usepackage{cmbright}
2 Sep
Elite Dangerous: Impressions of Deep Space Rendering
26 May
X‑Plane announces Physically Based Rendering
22 Apr
Journey into the Zone (Plates)
24 Mar
Highlights from GDC 2014 presentations
11 Mar
Ego mecum conjungi …
4 Mar
Yes, sRGB is like µ‑law encoding
24 Feb
Spellforce 2 Demons of the Past
2013
3
24 Apr
Slides of my FMX 2013 presentation on Physically Based Shading
20 Jan
Followup: Normal Mapping Without Precomputed Tangents
11 Jan
Velvet Assassin on Mac (Patch)
2012
6
24 Aug
FlipCode is back
7 Aug
Branchless Matrix to Quaternion Conversion
6 Aug
OpenGL 4.3
25 Mar
Cloud rendering and the relativity of whiteness
22 Feb
GPU Pro 3 has arrived
15 Feb
Various Mac tricks
2011
4
30 Sep
ShaderX is searched by EPO
22 Sep
Comments on Advances in Real Time Rendering 2011
25 Aug
The Blinn-Phong Normalization Zoo
24 Aug
Hello world!