2008–2025
1,097 posts
2025 10
November 2025
October 2025
June 2025
March 2025
February 2025
2024 11
December 2024
August 2024
- Old movement stuff for STARS REACH
- The first players land in Stars Reach
- The neverending griefing discussion
July 2024
- Using a vision exercise to define what Stars Reach is about
- SR Pillars three: the vibe!
- SR Pillars Part 2: Easy Surface, Much Depth
- Stars Reach Pillars
- Wishlist STARS REACH and its living world
June 2024
March 2024
2023 1
September 2023
2022 4
September 2022
August 2022
June 2022
2021 13
October 2021
- Ownership: How Virtual Worlds Work, part 5
- Object Behaviors: How Virtual Worlds Work part 4
- Digital Objects: How Virtual Worlds Work part 3
- Building the Metaverse session
September 2021
- How Virtual Worlds Work, part two
- How Virtual Worlds Work, part one
- But First, the Game
- Revealing Playable Worlds technology
- Online world or metaverse?
April 2021
March 2021
2019 2
February 2019
January 2019
2018 15
November 2018
September 2018
July 2018
June 2018
May 2018
March 2018
February 2018
January 2018
2017 21
November 2017
September 2017
August 2017
- Consent systems
- Slides for my FDG17 talk on Reconciling Games
- Simple Maps improvements
- The Sunday Poem: Made of Moon
July 2017
June 2017
May 2017
April 2017
March 2017
- Commentary on “Still Logged In”
- Video of my GDC talk “Still Logged In”
- Slides for “Still Logged In,” my GDC talk
February 2017
2016 13
October 2016
September 2016
- A fish tank game interview with Markee Dragon
- My AGC talk on Retention and Systems Math
- The Sunday Song: World Trade Center
August 2016
July 2016
May 2016
March 2016
2015 26
December 2015
November 2015
September 2015
August 2015
July 2015
June 2015
- Games affecting people
- Game design vs UX design
- Games vs Sports
- Some thoughts on recent industry events
- Online Game Pioneers at Work
- An Industry Lifecycle
April 2015
- Did Star Wars Galaxies Fail?
- Designing a Living Society in SWG, part two
- Designing a Living Society in SWG, part one
- SWG’s Dynamic World
- A Jedi Saga
- Star Wars Galaxies Temporary Enemy Flagging
March 2015
- Video of “Community Management in the Culture Wars”
- Jackpot Trivia
- GDC: Community Management in the Culture Wars
February 2015
January 2015
2014 44
December 2014
November 2014
- GDCNext: Indie Grassroots Marketing video
- Ten Years of World of Warcraft
- Yiynova MVP22U v3 review: 22 inch Cintiq alternative
- Social media is broken
- GDCNext 2014: Practical Creativity slides
October 2014
September 2014
- Indiecade: A conversation on indie economics
- Speaking on “Practical Creativity”
- The Sunday Poem: London Squall
- What makes a game last a generation?
- Open letter to the gaming community
August 2014
July 2014
June 2014
May 2014
- Monkey-X
- The Sunday Poem: Afternoon Joggers
- The Financial Future of Game Developers
- Is this the future?
- 2048: Game Design Theory Edition
April 2014
March 2014
- Musings on the Oculus sale
- GDC: Building game retention tips
- A New Formalism: Critical Proximity talk
- Me at GDC 2014
- Mailbag: breaking in (again)
February 2014
January 2014
2013 53
December 2013
- Art section updated
- Major blog overhaul
- Imaginary Realities is back!
- Touring the print edition of Theory of Fun
- Theory of Fun reviews and press
November 2013
- Theory of Fun ebook NOW OUT! 50% off!
- EVA13: Video of “El mundo de sistemas”
- GDCNext13: Slides for Playing with ‘Game’
- ExpoEVA 2013: El Mundo de Sistemas slides
October 2013
- Live Forum Q&A at MMORPG.com
- On getting criticism
- GDCNext: Playing with ‘game’
- Upcoming AMA on MMORPG.com
September 2013
- Pre-order Theory of Fun 10th Anniversary Revised Edition!
- Keynoting EVA 2013 in Argentina
- ToyTalk and The Winston Show
- A little card game prototype
August 2013
- The Ready Player One MMO was Metaplace
- MMORPG.com interview
- Gamasutra interview about “What’s Next”
- Tools don’t stifle art!
- Ways To Be Right
July 2013
June 2013
May 2013
- Theory of Fun status
- The Sunday Poem: Descending to the Airport at Night
- On personal games
- 1stGameEver videos
April 2013
- GDC Next call for submissions
- Worch explains (some of) the game culture wars
- On choice architectures
- Thoughts from the LA Games Conference
- Playing with “game”
- Every genre is only one game
- A Letter to Leigh
- My first game
- Moving on from Playdom/Disney
March 2013
- Yiynova MSP19U: A Cintiq alternative
- Windows 8 tablet, part two
- Windows 8 tablet, part one
- Why are QTE’s so popular?
- Damsels in Distress
- Requiring online for single-player
- The Devil Wears Prada game
February 2013
January 2013
2012 49
December 2012
November 2012
October 2012
- GDCOnline: UO Classic Game Postmortem
- GDCOnline: Online Game Legend
- GDCOnline: A Theory of Fun, 10 Years Later
September 2012
- Mailbag: I want to become a designer
- The Gametrekking Omnibus
- Ultima Online is fifteen
- OGDA meeting
- GDCOnline: revisiting A Theory of Fun
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
- Do auction houses suck?
- The best game design articles on the site
- “X” isn’t a game!
- My big GDC takeaways
- GDC2012: Slides for Good, Bad, Great Design
- GDC 2012: Good bad great design talk
February 2012
January 2012
- Awesome paper on games math
- Narrative isn’t usually content either
- HULKGAMECRIT and me
- Fun vs features
- An atomic theory of fun game design
- The Sunday Song: Id Est
- Narrative is not a game mechanic
- The books I gifted in 2011
- Commodifying culture
- Blog hosting upgrade
- Speeding up the blog
- FAQ on the immersion post
- Is immersion a core game virtue?
- F2P vs subs
- Product versus art
- Improving F2P
- Pics from Anime LA
- Some times you should write new code
- More on making games cheaply
- My biggest coding takeaway
- Making games more cheaply
2011 63
December 2011
- Good design, Bad design, Great design
- Rules versus mechanics
- The Sunday Song: Alice
- Game feedback & hide-and-seek
- Notes on game feedback
- Interview for a high-school junior
- 4th part of video history of MMOs
November 2011
- 3-part video history of MMOs
- A Theory of Fun website is back!
- “After the Flood” is available again
- Video for “It’s All Games Now!”
October 2011
- Gamasutra interview post-GDCOnline
- RPG Fanatic interviews me
- GDCO2011: yet more talk coverage
- GDCO2011: more coverage of my talk
- GDCO2011: It’s All Games Now
September 2011
August 2011
- The Sunday Song: August Timepieces
- Video of my Casual Connect talk
- Videogame History Museum in danger
- Indie Game Challenge #3
- New Bartle video interview
- AGH COMIC SANS!!!
- RIP Bill Morrissey
- Am I a game neoconservative?
July 2011
- 10 Game Design Lessons for Games-as-Service, my CC2011 talk
- Speaking at Casual Connect
- Does a virtual economy affect player retention?
June 2011
- Marketing
- SWG is shutting down
- GDC Vault posts my Social Mechanics talk for free
- Deterding does philosophy
- The Sunday Song: New Year’s Song/1990
- Are virtual worlds just for kids?
- Game Developers Choice Online Awards noms open!
May 2011
- The seduction secrets of video game designers
- Playtesting versus science
- Blog posts I didn’t write lately
April 2011
March 2011
- Bartle talks (virtual) religion
- Art game thoughts re Chain World
- User Spam Remover for WordPress
- Replay as meditation
- Great design analysis of Angry Birds
- Blog maintenance
- Press from Social Mechanics talk
- GDC11: slides for Social Mechanics talk
February 2011
January 2011
2010 97
November 2010
October 2010
- The Halloween Song: Dead Cheerleaders
- Dan Cook on Triple Town
- GDC Online: GameBreaker TV interview
- The Fundamentals of Game Design
- GDCOnline: my Social Mechanics talk
- GDCOnline: liveblog of Dr Bartle’s talk
- GDCOnline: AAA to Social Games coverage
- Thoughts on Cow Clicker
- GDCOnline day one
- One BIIIiiiillion
September 2010
- IMVU adds games
- Digital game downloads pull ahead of retail
- Yehuda Berlinger’s 2010 board game gift guide
- Happy birthday, Super Mario Bros.
- Games victim of bad CNN headline
August 2010
- GDC Online track keynote
- WordPress updated
- Will cloud gaming kill social games?
- Art game “My Divorce”
- A few interesting links
- The Sunday Poem: Boston Photographs
July 2010
- Playing with the iPad
- Games and the Creativity Crisis
- Playdom Acquires Metaplace
- Sign The Gamer Petition
- This Gaming Life free to read online
June 2010
- Messages in mechanics
- Zuckerberg talks games
- Freedom Bridge
- Ellis Paul’s new album — free song
- Trinhex
- What UX can (and cannot) learn from games
- Cool event at Harvard tonight
May 2010
- Game Developers Choice Online Awards
- Study: casual games help cognition
- GDC Online reg open!
- The Sunday Song: Tarboy
- Apps for Healthy Kids Game Jams!
- NBC turns their TV schedule into a game
- GDC Online submission deadline soon!
- For The Win
- O3D becomes a JS WebGL engine
April 2010
- Dynamic POIs
- Cub Scouts gaming belt loop & pin
- Game censorship going to Supreme Court
- Facebook rebrands the Internet
- Games for Health 2010
- Collateral damage: Apple yanks Scratch
- Korea blocks late night/long play for youth
- Game dev books for 10 year olds?
- The flip side: Apple vs Flash
- Nintendo vs Apple and social gaming
March 2010
- Vivaty is closing down
- Requiem For There.com
- Indie MMO Love has been released
- Great description of how blogging has changed
- The Sunday Song: Dubious
- What core gamers should know about social games
- FiveBooks on games
- The Sunday Song: After Conferring
- GameBreakr interview
- GDC10: Scaling Social Games, Robert Zubek
- GDC10: Justin Hall, Fate of a Social Games Company
- GDC10: Sporadic Play
- GDC10: Justin Smith, State of Social Games
- There.com is closing
February 2010
- Are virtual worlds over?
- Placeness is a feature, not the point
- Gameifying everything
- Where’s kids MMOs are at
- Soccer ball that is a generator
- What social gamers look like
- Garriott goes to social games
- What roleplayers look like
- Why I don’t care about Google Buzz
- A proofreading sim
January 2010
- A few more random numbers
- Art History of Games event in Atlanta
- The Global Game Jam 2010
- Buy games for Haiti
- Your brain on games
- danah being brilliant
- Robert B. Parker Has Died at 77
- First-Person Tetris
- The Haiti earthquake
- SF UX Book Club doing Theory of Fun
- Microsoft’s Kodu comes to the PC
- Korea Supreme Court rules virtual currency convertible
- Oh, Avatar
- The Psychology of Video Games blog
- A smart use of Moore’s Law
- A whole bunch of news tidbits
- Non-Andean Bird
- Metaplace.com farewell party and concert
2009 305
December 2009
- A turntable for Xmas
- Metaplace.com closing
- The Sunday Song: Holidays
- Terra Nova: Gender differences in MMOs
- WebGL reaches draft standard form
- Social & Online Games Summit at GDC
- The Video Game Monologues
- A few neat little games
- Today’s Real Life Comics
- Man beats WoW
- Game-guilds and street gangs both driven by team formation
November 2009
- I’m playing a live acoustic concert nowish
- Playing live web concert tomorrow
- Atari posts their classics
- danah boyd’s talk about streams becomes object lesson
- Jesse Alexander chat now!
- Chat with Jesse Alexander of Alias, Heroes, Lost, Day One
- Venezuela bans violent video games
- China gov’t rejects WoW again
- The Sunday Concert: Halloween!
October 2009
- Playing live concert nowish!
- Playing live Halloween concert tomorrow!
- Chong & Koster
- Virtual Goods presentations
- CNN on how games are healthy
- VW educators in the UK, look here
- Cory Doctorow live in Metaplace at 6am!
- RezEd podcast
- The Sunday Song: Ducklings in June
- Philip Rosedale leaves Linden
- Virtual goods keep growing…
- China says no to foreign investment in VWs, MMOs
- The Guardian on virtual currency
- Matt Sturges live chat today at 2pm
- The Sunday Poem: Lullabye: Waking Dream
- PhotoSketch – freakin’ amazing
- Mike Laidlaw on single-player games
- Don’t Display Negative Karma
- Me, cantina dancing, and gasp, music!
- Flash comes to the iPhone
- How the world changes!
- Rolighetsteorin: a theory of fun
- Twitter hurts your brain
September 2009
- A glimpse into SL’s CS calls
- The UN recognizes virtual worlds (wink)
- Speaking of terms…
- lose/lose
- Devs argue the term MMO on Massively
- GDCA: Schubert on The Loner
- GDCA: Games Are Math slides posted
- GDCA: Greg Costikyan’s talk on randomness
- Vivaty implements X3D in Flash
- WebGL in Firefox & Webkit
- Game Breakr interview at Austin GDC
- GDCA: Gamasutra’s write up of Games Are Math
- AGDC: Games Are Math writeup
- AGDC: Opportunities for Monetizing Online Games
- AGDC: Top Ten Social RPG Trends
- Memories of Mary
- Random GDCA notes
- IndustryGamers interview
- A really old game design essay
- Another Perfect World — watch it here at noon!
- Let the Children Play on NYT.com
- US premiere of “Another Perfect World” VW doc, in Metaplace
- A classic game revived in China backfires
- Canabalt — neat experimental game
- Blue Mars open beta
- Things people have said recently about games that are wrong
August 2009
- The Sunday Song: The Sculptor
- SXSW 2010 PanelPicker – Making Virtual Worlds And The Web Collide
- M.U.L.E. remakes underway
- EA’s Hilleman on the new games world
- Click here for Jason Rohrer chat
- Art game guy Jason Rohrer in Metaplace
- Creative Place-Making
- Date My Avatar video – ROFL
- Video Games Are Dead video, part 2
- GDC Austin discount code here
- Video Games Are Dead video
- Weblin’s closing
- Zynga buys MyMiniLife
- WebGL vs O3D
- Donating content to all of us
- Browser makers go for WebGL
- PuzzleBloom
- Great article on indie biz
- Game Addiction review on RPS
- New boss, old boss?
- WoW addiction therapy guild!
July 2009
- More on vSide
- Imitating life TOO closely
- Windows Mobile games you can’t have
- UO goes to China (again)
- VSide not closing
- An interesting industry picture
- World of Warcraft movie from Sam Raimi
- Today’s post on gaming’s cultural influence
- Casual Connect
- XBLA marches on with avatars
- UGC comes to Rock Band
- Learning triggers the brain’s reward loop
- The Game Crafter: Cafepress for board games!
- Onehempcat live concert
- Intel aims at VW-like “ICE web”
- Even our brain is a small world network
- Obama speech in Ghana event
- Jazz/folk concert now: Jaynine Scarborough
- Obama’s Ghana speech in Metaplace
- Doppelganger shutters vSide
- What does Google’s new OS mean for games?
- Metaplace on desktop: MP in Titanium
- Two great Flash-related posts
- Bayer Didget – A Nintendo DS Blood Glucose Meter
- Asteroids, the movie
- WordPress plugin for embedding Metaplace
- Great article on essential RPGs
- CompuServe Classic is shutting down
- More on China and virtual currency
- China Hasn’t Banned Gold Farming
- Gaikai Video Demo
June 2009
- On Stage with Cory Ondrejka @ 2pm
- Embed virtual worlds anywhere
- China Bans Gold Farming
- Is game design songwriting or performance?
- 3d printing can do metal now
- Torque 3D goes for a web plugin
- Lockhart’s Lament
- Justin Smith / Inside Social Games – Social Gaming Summit Talk Slides
- All VWs/games over 15+ banned in Australia?
- Another Perfect World doc online
- The Golden Egg: neat crossworld stuff
- Game Design Concepts: free online class!
- Manifesto Games is closing
- Flash for smartphones this fall
- State of Play reports
- Off to New York for State of Play
- More homeless Sims: interview with creator
- Metaplace Masters classes for learning worldbuilding
- Alice and Kev: homelessness in Sims 3
- Toby Buckell Q&A log
- Tobias Buckell event on Metaplace
- Paul O. Williams, RIP
- Doing live music in Metaplace
- I want… who works at EDGE Magazine?
- WebWars out of stealth
- Chinese jail for virtual currency extortion
- Gamasutra on free to play MMOs
- Avatar body language
- The Sunday Poem: After Serious Sunburn
- One is a Wise Crowd
- Metaplace event: poetry/writing open mic
- State of Play VI
- David Eddings RIP
- RezEd Podcast: Metaplace, Quest Atlantis
- Worlds.com patent update
- Defining persistence better!
- Rocking the Metaverse show starts now!
- Google’s O3D and VW’s
- Defining persistence for MMOs
- Koinup Rocking the Metaverse
May 2009
- Some offbeat hard-boiled reading
- Top 20 influential MMO people 2009
- Richard Bartle Q&A log
- Facebook & virtual currency
- Idea Exchange talk on Virtual Economies
- Metaplace is now in open beta
- Charlie Stross on gaming in 2030
- The perfect geek age?
- Blerp & Minsh: layering the web
- Meep cupcakes
- More on how the body & brain react to games
- Play This Thing on Brenda’s Train game
- 17th wedding anniversary
- Another Perfect World documentary on VWs
- News games on the rise
- Avatars aren’t tokens
- New art game: Today I Die
- All-Everquest Game Studies issue
- How David Beats Goliath — a lesson in game design
- The Sunday Song: I Will Be There For You
- Brenda’s games
April 2009
- Real world LA government Town Hall in Metaplace
- Why Isn’t Money Points?
- Richard Bartle’s IMGDC keynote
- I’m on the Adrenaline Vault Podcast
- Werewolf invades Silicon Valley
- Games for Health conference
- Club Cooee: 3D Avatar Chat & Virtual World Messenger
- The Enigmatrix: another diagram of games & stuff
- Google 3D Web plugin
- A Model of Play
- Flash on TVs
- CoH players make a zillion missions
- Shadowbane closing
- 2nd try: MP video on InfoWeek
- Oh look, another Flash game maker site
- New Theory: People Need to Play More
- Entertainment Media Council
- (Don’t) Save the Princess!
- Lots of info on Blue Mars
- InformationWeek TechWeb TV visits Metaplace
- MP/SL event: Emerging Trends in Game Development
- New China MMO stats
- RIP Dave Arneson, D&D co-creator
- UPDATED: They killed Dollhouse
- Chat between Metaplace and Second Life
- Bits for free, bits for sale
- Nintendo claims customers dislike used items
- YoVille almost at 8m?
March 2009
- Play games, improve your eyes
- Gaikai: virtual worlds streamed as video
- 3d canvas in browser on its way
- OnLive: digital distribution play
- GDC09: Worlds in Motion Kickoff
- VWs as Panopticon
- Entropia becomes a bank
- BBC Click checks out Metaplace
- Tetris HD … still going…
- GDC and GamesBeat next week
- Hugo nominees: a great slate!
- Transmover, Portal meets Lode Runner
- Akoha, social game for kindness
- ARPU vs ARPPU
- Comcast Town
- The Sunday Poem: Working Late
- Linden to put adult content on own continent
- Worlds.com threatens
- Slippers
- HD Tetris
- Live concert dual-streamed to Metaplace & Second Life
- Siritaka: open source VW platform
- Metaplace game jam postmortem
- Some zone design lessons
- IndieCade call for submissions!
- Suvudu Free Book Library
- YoVille bigger than WoW in NA?
- Recent neuroscience summed up
February 2009
- The Great Metaplace Meep-In
- Dunbar’s Number matters online too
- BBC’s dot.life on Flash
- Metaplace CNET article
- Another silly game design meme
- France & videogame addiction
- Neuroscience of gambling
- Cool retro homage!
- CA’s video game law ruled unconstitutional
- The Pub Game, for designers!
- First MP Insider video — HILARIOUS
- Flash 10 on smartphones
- Yet more EQ2 data
- Metaplace user blogs!
- ATOF Tetris variant comes true
- Project Horseshoe 2008 reports
- Theory of Fun shipping & available
- Metaplace game jam
- EU says games good for kids
- The EVE upset
- Great primer on comic book balloons and lettering
- Twitter, status, and /tell
- Nanotargeting marketing messages
- My LGWIV keynote now online
- I am (finally) on Twitter: @raphkoster
- Nice article on virality on Twitter
- Ways to make your social space more gamey
- Amazon.com launches casual game downloads
- How the city hurts your brain
January 2009
- Ways to make your virtual space more social
- Video game conditioning spills over into real life
- Metaplace beta key giveaway!
- Closure — fantastic Flash game
- Retro Remakes hacked, where to find ’em
- Neil Gaiman’s ‘Graveyard Book’ Wins Newbery Medal
- ‘Rogue Leaders’ excerpt on Habitat
- Champion of Guitars: text adventure Guitar Hero
- 1000 novels everyone must read
- “Connectors” and “hubs” may be genetically inclined
- Metaplace is on Twitter!
- Beating up on Candy Land
- New Metaplace interview
- Europe’s security recommendations for VWs
- Energy drinks sold as “health potions”
- Virtual Worlds Management Industry Forecast 2009
- Legends of Zork the browser MMO
- InformationWeek’s sneak peek at Metaplace
- O’Reilly picks up, reprints A Theory of Fun
- How well can indie games do?
- Shift Happens
- Congressman proposes cigarette-style warning label on games
- Saving mud history
- The taxman cometh, part umpteen
- Researchers work on procedural fun
- What is a Diku?
- I am really really jealous
- Reflections Across the Board: The “Music” of Game Design: Part 1
- Database “sharding” came from UO?
- Independent Games Festival Finalists
- Wikipedia, muds, and where the sources are
- Another game mag bites the dust
- The borders of user created content
- Flash on TVs and set-top boxes
- Newlively!
- Losing MUD history
- The Sunday Poem: Since the Zombies Came
- Revisiting the Laws
2008 370
December 2008
- Worlds.com patent suit hits NCSoft
- Catching up on reading: Ysabeau Wilce
- The Sunday Poem/Song in progress: The Road II
- The Experimental Gameplay Workshop call for submissions
- Laptops have overtaken desktops
- Rara Racer is brilliant
- Original Theory of Fun & Grammar of Gameplay talks reposted
- No, Keanu, please don’t
- More Indie Games: Offworld’s best of 08 list
- Fishing Girl
- The Retro Remakes Competition 2008
- Anatomy of a meme, or why games journalism is iffy
- WordPress upgraded
- MMOG play as a barrier to getting a job
- Wired makes the case for more torture in games
- Uru back from the dead as open source
- Archon: Evolution
- Worlds.com VW patents to be enforced?
- Are games about torture evil?
- More EQ2 research results
- I am speechless
- Never mind alternate currencies…
- The ludic fallacy
- Gaming officially mainstream
- Amazon says Theory of Fun is coming
- Auditorium, lovely Flash game
- LGWIV: Am I miserable? :)
- The Original Habitat Promotional Video
- Three pioneers: a historic picture
- LGWIV: Chris Klaus keynote
- Living Game Worlds IV streaming info
November 2008
- Takin’ the midnight train to GA
- Compulsive gamers ‘not addicts’
- Cooking Mama, The Unauthorized PETA Edition: Mama Kills Animals | PETA.org
- The Sunday Poem: The Spencer Wheelhouse
- Air Guitar Hero
- From the Mailbag: hacking DDO
- Metaplace is looking for a lead designer!
- D&D as a racist tract
- Google Lively is shutting down
- VWs go to Washington
- Why are corpse runs bad?
- Virtual Worlds Interactive Timeline
- The Sunday Poem: From Kabul to Kandahar
- Game Informer on “Impostor” games
- See now, I’ve been warning you for years
- The new trophy husband: a night elf?
- From the Mailbag: Where’s A Grammar of Gameplay?
- Why I found no shirts at Target
- Whirled launches!
- Marketing in games vs web
- UGC and IP in a cloning world
- Keynoting at Living Game Worlds IV
- China’s taxman came
- This bodes ill for Heroes
October 2008
- The blog is back…
- The Beatles game
- Blog downtime
- Avatar-the-word
- World of Warcraft for the Atari 2600
- Lost Garden: The Princess Rescuing Application
- Laundering money in MMOs
- Game folks vs web folks
- Enterprise VWs already slowing?
- Text of the ruling in the Dutch VW property case
- WordPress updated
- The eyeballing game
- Netherlands say virtual goods are property
- Metaplace funding, name change, invite-only beta
- A much better Harvest Festival
- Happy Birthday, MUD
- The Sunday Song: Harvest Festival
- Your invite to Metaplace Beta
- Fun in class, in sex?
- A pic from London
- How much I walked in London
- New Daedalus project!
- Play driving games to reduce car insurance?
- F13 interview
- The people you meet on planes
- VWF08 unconference
- VWF not happening now after all!
- The Sunday Poem: Departures
- Here in London
- Speaking at Virtual Worlds Forum Europe — off to London
- Economics of Virtual Worlds: The Rarest of Lawyers
- Enterprise VWs — do they suck?
- A Metaplace world on Worlds in Motion (!)
- Metaparticle tool and AnimStrip Builder
- Lessons Learned, and gaming folks using web ways
- Jeff “Dundee” Freeman
September 2008
- The Sunday Poem: Watching a Play
- True Moonlight Blood in the Twilight
- Jack Thompson disbarred
- AGDC08: The better EULA panel and MP TOS feedback
- AGDC08: Moving From MMO To Web: What’s The Story?
- ExitReality
- AGDC08: Tobold is famous
- AGDC: Bruce Sterling keynote
- AGDC08 / WiM: Google Lively keynote
- Declaring the Rights of Metaplace Users
- AGDC08: Lane Merrifield, At Their Service
- AGDC08: Measuring & Metrics
- The Sunday Poem: When Is a Rhyme a Rhyme?
- UGC for gamers at InformationWeek
- Virtual worlds in the ambient cloud
- A poetry lesson for Bartle
- New major study on MMO players
- How Metaplace was born
- VW08: Business Guys Debate the Future, one take
- VW08: Technical Visionaries Debate the Future
- At VW Expo Wednesday
August 2008
- A Theory of Fun is available again on Amazon
- Happy birthday, blog: 10 years
- Another games picture from Target
- McAfee publishes virtual world fraud whitepaper
- Where are Asimov’s children?
- Settlers of the Virtual World: new book
- Red 5’s chasing the persistence dream
- Quick dragon sketch
- Today’s evidence that games are mainstream: McCain campaign apology
- Just Leap In: new browser-embedded 3d world
- The Sunday Video: November
- Putting the World in WWW: Sandbox/Web3d video
- New Star Wars MMO!
- IndieCade’s take on my Sandbox/Web3d talk
- Gartner says VWs in Trough
- First Sandbox/Web3d Keynote reaction
- The Sunday Poem: Maid Marian
- Hugo Award Winners
- Rohrer article: Testing the Limits of Single-Player
- SIGGRAPH Web3d/Sandbox keynote
- Braid is out!
- Casual games aren’t exploiting the long tail
- Video tour of (most) virtual worlds
- Now you too can roleplay a Hamburglar
- Mass market game hardware
- Where to get A Theory of Fun
- Gamers rejoice: you can cancel easily now
July 2008
- Name your MMO dream team: eep
- Making light verse
- Scrabulous goes poof
- The Sunday Song: Dadgaething
- Rest in peace, Randy
- Child Online Protection Act Overturned
- Zynga gets money, buys Yoville
- From the other side…
- PlayCrafter: another snap-together game maker
- More on WebFlock
- Tor.com launches — many free books
- The Sunday Poem: Modus Ponens
- Dr. Horrible
- WebFlock
- Metaplace status update!
- Second Skin
- WordPress 2.6 upgrade
- E3 MMO movement
- Blizzard scores win against WoWGlider
- Monday (Tuesday) Mailbag: testing, complexity, a paper
- Dr. Horrible’s Master Plan
- Music game lawsuit chain
- Golemizer!
- A game designer’s core skills
- Metaplace – Transition Tile Maker
- Google’s Lively
- The Reiser Story Ends
- Some misc links
- The Sunday Song: Midsummer
- Supernova 2008: All the World’s a Game video
- Game grammar in action: AOC’s DPS bug
- Do players know what they want, c.1985
- Do players know what they want?
- Query: BBS games in the late 70s?
June 2008
- Blizzard case becoming EULA test case
- WordPress Exploit Scanner plugin
- MUD influence
- Numbers
- Habbo hits 100m registered
- Maybe it’s not generational after all
- Interesting IMVU stats
- More on installing = making a copy
- The Sunday Poem: A Cherufe Tale
- Piggy bank RPG
- Installing = making a copy
- Avatar sites making worlds
- Supernova 2008: “All the World’s A Game” summary
- Supernova panel Wednesday
- Mass market perspective
- If your architect were a game designer…
- MMORPG Tycoon
- Crooked Still
- Auto-puppeteering avatars patent
- The Sunday Poem: If Trees Did Not Stop Growing
- Areae makes the 2008 OnHollywood 100
- Single player games watch: Disney
- Zon: Chinese language learning MMO
- Building the human algorithm
- Spelled M-A-N
May 2008
- Lila Dreams: a very cool concept
- Here we go again: Harrison Says Single-Player Games Are Doomed
- Another list: eminent game designers
- I’m #9
- ExitReality: another VRML world
- (Tuesday) Mailbag: forum posters, churn, betas
- An excerpt from The Craft of Musical Communication
- The Sunday Poem: Apples
- Happy Birthday, M.U.L.E.
- Wii Fit
- Players who attack pirate servers
- The multi-head world
- ATOF in Game Informer’s top ten game books
- Brief notes: IGE, Shanda, SmallWorlds
- The market glut
- Sweeney
- Open source Silverlight
- Flash makes its move
- Is Call of Duty 4 an MMO?
- Text-based Pac-Man
- Touch the missiles!
- The Sunday Song: Polliwog Sans Warts
- A la carting games
- Club Penguin adds 1000 words a day to their filter
- The five biggest subscription worlds?
- Wages of virtual sin
- From the Fire Pit to the Forbidden City
- YA SF/F is rockin’
- Snap-together games
- Guitar hero goes web
- ICED, serious game about immigration
- Upcoming keynote
April 2008
- Sims Online/EA-Land closing
- How many hot startups are VW-based?
- GTA’s latest shots in the culture wars
- Well, that’s a rant! :)
- The Sunday Poem: Building the Globe
- American Idol is weird this year
- Interdependent systems
- HiPiHi in open beta
- The Sunday Poem: Peace
- Cory Doctorow’s Little Brother
- Scary stats redux
- MUDs peaked in 2003?
- In-world taxes could hit Sweden
- The rest of the world is here
- 3d in Flash is getting better
- How to hack an MMO
- Derivative games in 2008
- What WordPress needs
- More on the blog hacking
- The Sunday Song: Polliwog
- Stephen King on videogame violence
- Blog issues
- Disney decides to close VMK
- You Have To Burn The Rope
- RIP, CGW
- Virtual Worlds 2008 Wrap Up
- Is there such as thing as a casual online world?
- RSS feed fixed
- Trevor Smith predicts the VW future
- Daily Show on the VW congressional hearings
- IsoTileMaker
- The Sunday Poem: The Land of Red Barns
- China’s Boomtowns in National Geographic
- The World Ain’t Slowin’ Down
- Bartle’s keynote
- The Graveyard: a new art game
- VWs go to Congress
- Where’ve I been?
March 2008
- MetaverseU time capsules
- Metachat is on Facebook now too
- Work in Progress!
- And now, the unbalanced take (the Byron Report)
- A balanced look at violent videogames
- Great summary of legal issues around VWs
- A brief history of botting
- Blog seems functional again
- 2008 Hugo Nomination List
- Go buy shirts at Target!
- Eve Online’s great experiment
- Another Metaplace Uberspace stress test
- Should virtual worlds change the real?
- Arthur C. Clarke, RIP
- How big is the kids’ online thing going to be?
- Want a world on your forum?
- Now it’s MyMetaChat
- The Sunday Poem: Science Homework
- Metachat launches on MySpace
- Report on software for brain training
- A letter to a 12-year-old
- PMOG is going beta…!
- SXSW: Human and Property Rights in Virtual Worlds
- The Sunday Poem: The BASICs of life
- Bartle dismantles that crossgender paper
- Metaplace Stress Test: a 2d space shooter
- When real life becomes a game
- Social Fun
- Core of Fun audio
- Gary Gygax, RIP
- New crossgender play stats
- The Sunday Poem: Change of Dreams
- Tomorrow Space
February 2008
- The Top 20 PC Games of January
- PC, Flash, and bits on a disc
- GDC2008: yet more
- The Sunday Song: Full of Dreams
- GDC08 is over
- GDC08: Luminaries Luncheon
- GDC2008: Game Studies Download 3.0
- GDC2008: Master Metrics
- GDC08: Worlds in Motion keynote coverage
- MetaverseU: my panel with Cory Ondrejka, Howard Rheingold
- The Sunday Doggerel: Powerpoint
- MetaverseU: Dmitri Williams’ research
- Metaverse U: Metaverse 2.0, Tony Parisi
- Metaverse U: VWs and future of work
- CNet on my brief remarks at Metaverse Roadmap
- I am not my avatar!
- Metaverse Roadmap, U, Worlds in Motion, GDC
- NYT on core games dwindling
- Hello Kitty World finally here!
- Gender brain differences and games
- The Sunday Poem: The Dragons and Me
- Project Horseshoe 2007 report posted
- Xemu liveblogs DICE
- ImagiNation Network revived!
- Uru to close again
- Stuff that caught my eye
- The Sunday Poem: Herbie Hancock on a Headache
- Metaplace’s public debut
- Metaplace chat in a few minutes
January 2008
- List of games ported from video to tabletop
- Video games and stereotypes
- Another Escapist interview, Metaplace chat
- The Sunday Poem: If you…
- psysal: Causal Chains and Snowfall
- Wired on griefers
- China’s virtual protectionism
- Core casualties
- Brazil bans CS, EQ
- The Sunday Song: Let Us Just Be music
- What will the gamers do?
- Go get MY TINY LIFE
- Project Horseshoe report on story
- Rock, Paper, Shotgun interview
- China booms more, cracks down
- PC Gaming isn’t dead, it’s just MMO now
- More on 3DXplorer
- Updated: Scrabulous & Hasbro & now Mattel
- Hiring a Metaplace content developer!
- brinking – nabeel hyatt: What’s wrong with Facebook games?
- Web-based VW news round-up
- The Sunday Poem: Anywhere
- Go ask Multivax
- The MMO Gamer also writes on Metaplace
- Console sales and open big
- Technology Review writes about Metaplace
- Devs learning from gamers
- McDonald’s blames games for obesity
- Feed wonky
- The WoW pacifist
- Virtual banking
- Mailbag: marriages, links, China…
- MMO developer lost at sea
- Cheating, a postscript
- Cheating part XVII
- The Sunday Poem: Sometimes a Duck
- ProjectPerko: Information Handling
- $78 for A Theory of Fun
- Does static info work anymore?
- NYT on kids’ VWs… again